/** * Copyright (c) 2020, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.window; import android.view.SurfaceControl; import android.os.IBinder; import android.view.RemoteAnimationAdapter; import android.window.IDisplayAreaOrganizerController; import android.window.ITaskFragmentOrganizerController; import android.window.ITaskOrganizerController; import android.window.ITransitionMetricsReporter; import android.window.ITransitionPlayer; import android.window.IWindowContainerTransactionCallback; import android.window.WindowContainerToken; import android.window.WindowContainerTransaction; /** @hide */ interface IWindowOrganizerController { /** * Apply multiple WindowContainer operations at once. * @param t The transaction to apply. */ void applyTransaction(in WindowContainerTransaction t); /** * Apply multiple WindowContainer operations at once. * @param t The transaction to apply. * @param callback This transaction will use the synchronization scheme described in * BLASTSyncEngine.java. The SurfaceControl transaction containing the effects of this * WindowContainer transaction will be passed to this callback when ready. * @return An ID for the sync operation which will later be passed to transactionReady callback. * This lets the caller differentiate overlapping sync operations. */ int applySyncTransaction(in WindowContainerTransaction t, in IWindowContainerTransactionCallback callback); /** * Starts a new transition. * @param type The transition type. * @param t Operations that are part of the transition. * @return a token representing the transition. */ IBinder startNewTransition(int type, in @nullable WindowContainerTransaction t); /** * Starts the given transition. * @param transitionToken A token associated with the transition to start. * @param t Operations that are part of the transition. */ void startTransition(IBinder transitionToken, in @nullable WindowContainerTransaction t); /** * Starts a legacy transition. * @param type The transition type. * @param adapter The animation to use. * @param syncCallback A sync callback for the contents of `t` * @param t Operations that are part of the transition. * @return sync-id or -1 if this no-op'd because a transition is already running. */ int startLegacyTransition(int type, in RemoteAnimationAdapter adapter, in IWindowContainerTransactionCallback syncCallback, in WindowContainerTransaction t); /** * Finishes a transition. This must be called for all created transitions. * @param transitionToken Which transition to finish * @param t Changes to make before finishing but in the same SF Transaction. Can be null. */ void finishTransition(in IBinder transitionToken, in @nullable WindowContainerTransaction t); /** @return An interface enabling the management of task organizers. */ ITaskOrganizerController getTaskOrganizerController(); /** @return An interface enabling the management of display area organizers. */ IDisplayAreaOrganizerController getDisplayAreaOrganizerController(); /** @return An interface enabling the management of task fragment organizers. */ ITaskFragmentOrganizerController getTaskFragmentOrganizerController(); /** * Registers a transition player with Core. There is only one of these at a time and calling * this will replace the existing one if set. */ void registerTransitionPlayer(in ITransitionPlayer player); /** @return An interface enabling the transition players to report its metrics. */ ITransitionMetricsReporter getTransitionMetricsReporter(); /** @return The transaction queue token used by WM. */ IBinder getApplyToken(); }