/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.RenderEffect; import android.graphics.RenderNode; import android.graphics.Shader; import android.os.Bundle; import android.view.Gravity; import android.view.View; import android.widget.LinearLayout; @SuppressWarnings({"UnusedDeclaration"}) public class RenderEffectShaderActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LinearLayout layout = new LinearLayout(this); layout.setClipChildren(false); layout.setGravity(Gravity.CENTER); layout.setOrientation(LinearLayout.VERTICAL); LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(500, 500); params.bottomMargin = 100; layout.addView(new ShaderRenderEffectView(this), params); setContentView(layout); } public static class ShaderRenderEffectView extends View { private final Paint mPaint; private final RenderNode mRenderNode; public ShaderRenderEffectView(Context c) { super(c); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mRenderNode = new RenderNode("blurNode"); } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { if (changed) { LinearGradient gradient = new LinearGradient( 0f, 0f, 0f, bottom - top, new int[]{Color.CYAN, Color.MAGENTA}, null, Shader.TileMode.CLAMP ); mRenderNode.setRenderEffect( RenderEffect.createShaderEffect(gradient) ); int width = right - left; int height = bottom - top; mRenderNode.setPosition(0, 0, width, height); Canvas canvas = mRenderNode.beginRecording(width, height); mPaint.setColor(Color.BLUE); canvas.drawRect( 0, 0, width, height, mPaint ); mPaint.setColor(Color.RED); canvas.drawCircle((right - left) / 2f, (bottom - top) / 2f, 50f, mPaint); mRenderNode.endRecording(); } } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawRenderNode(mRenderNode); } } }