// Copyright (C) 2020 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include "dm-snapshot-merge/snapuserd_server.h" #include "user-space-merge/snapuserd_server.h" namespace android { namespace snapshot { class Daemon { // The Daemon class is a singleton to avoid // instantiating more than once public: Daemon() {} static Daemon& Instance() { static Daemon instance; return instance; } bool StartServerForDmSnapshot(int arg_start, int argc, char** argv); bool StartServerForUserspaceSnapshots(int arg_start, int argc, char** argv); void Interrupt(); void ReceivedSocketSignal(); bool IsUserspaceSnapshotsEnabled(); bool IsDmSnapshotTestingEnabled(); bool StartDaemon(int argc, char** argv); private: // Signal mask used with ppoll() sigset_t signal_mask_; Daemon(Daemon const&) = delete; void operator=(Daemon const&) = delete; SnapuserdServer server_; UserSnapshotServer user_server_; void MaskAllSignalsExceptIntAndTerm(); void MaskAllSignals(); static void SignalHandler(int signal); }; } // namespace snapshot } // namespace android