/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef VIRTUAL_TOUCHSCREEN_H #define VIRTUAL_TOUCHSCREEN_H #include #include "virtual_device.h" namespace OHOS { namespace Msdp { namespace DeviceStatus { class VirtualTouchScreen final : public VirtualDevice { public: static std::shared_ptr GetDevice(); ~VirtualTouchScreen() = default; DISALLOW_COPY_AND_MOVE(VirtualTouchScreen); int32_t DownButton(int32_t slot, int32_t x, int32_t y); int32_t UpButton(int32_t slot); int32_t Move(int32_t slot, int32_t dx, int32_t dy); int32_t MoveTo(int32_t slot, int32_t x, int32_t y); void SendTouchEvent(); private: struct Slot { bool active { false }; Coordinate coord {}; }; public: explicit VirtualTouchScreen(const std::string &name); void QueryScreenSize(); private: static std::shared_ptr device_; std::vector slots_; int32_t screenWidth_ { std::numeric_limits::max() }; int32_t screenHeight_ { std::numeric_limits::max() }; }; } // namespace DeviceStatus } // namespace Msdp } // namespace OHOS #endif // VIRTUAL_TOUCHSCREEN_H