/* * Copyright (c) 2021-2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DISPLAYMGR_SCREEN_ACTION_H #define DISPLAYMGR_SCREEN_ACTION_H #include <cstdint> #include <functional> #include <memory> #include <mutex> #include <vector> #include "dm_common.h" #include "display_manager_lite.h" #include "display_power_info.h" namespace OHOS { namespace DisplayPowerMgr { class ScreenAction { public: ScreenAction(uint32_t displayId); ~ScreenAction() = default; static uint32_t GetDefaultDisplayId(); static std::vector<uint32_t> GetAllDisplayId(); uint32_t GetDisplayId(); DisplayState GetDisplayState(); bool SetDisplayState(DisplayState state, const std::function<void(DisplayState)>& callback); bool SetDisplayPower(DisplayState state, uint32_t reason); uint32_t GetBrightness(); bool SetBrightness(uint32_t value); void SetCoordinated(bool coordinated); bool EnableSkipSetDisplayState(uint32_t reason); private: static constexpr uint32_t DEFAULT_DISPLAY_ID = 0; std::mutex mutexBrightness_; uint32_t brightness_ {102}; uint32_t displayId_ {DEFAULT_DISPLAY_ID}; bool coordinated_ {false}; bool skipSetDisplayState_ {false}; Rosen::PowerStateChangeReason ParseSpecialReason(uint32_t reason); }; } // namespace DisplayPowerMgr } // namespace OHOS #endif // DISPLAYMGR_SCREEN_ACTION_H