/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef WALLPAPER_JS_UTIL_H #define WALLPAPER_JS_UTIL_H #include #include #include #include "napi/native_api.h" #include "napi/native_common.h" #include "napi/native_node_api.h" #include "wallpaper_manager_common_info.h" namespace OHOS::WallpaperNAPI { class WallpaperJSUtil { public: static constexpr int32_t MAX_LEN = 4096; static constexpr int32_t MAX_ARGC = 6; static std::string Convert2String(napi_env env, napi_value jsString); static napi_value Convert2JSRgbaArray(napi_env env, const std::vector &color); static napi_status Convert2WallpaperInfo(napi_env env, napi_value jsWallpaper, WallpaperInfo &wallpaperInfo); static napi_status Convert2WallpaperInfos(napi_env env, napi_value jsWallpapers, std::vector &wallpaperInfos); }; } // namespace OHOS::WallpaperNAPI #endif // WALLPAPER_JS_UTIL_H