/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UPDATER_UI_CALLBACK_MANAGER_H #define UPDATER_UI_CALLBACK_MANAGER_H #include #include #include #include #include "event_listener.h" #include "json_node.h" #include "updater_ui_traits.h" namespace Updater { class CallbackManager { public: static void Init(bool hasFocus); static void Register(const CallbackCfg &cbCfg); static bool LoadCallbacks(const JsonNode &node); static bool RegisterFunc(const std::string &name, Callback cb); private: static std::unordered_map &GetFuncs(); static std::unordered_map evtTypes_; static std::vector callbackCfgs_; }; #define DEFINE_CALLBACK(name, async) \ void name(OHOS::UIView &); \ static void __attribute((constructor)) RegisterCallback##name() \ { \ LOG(INFO) << "register callback " << (#name); \ CallbackManager::RegisterFunc(#name, Callback{&name, async}); \ } \ void name(OHOS::UIView &) #define DEFINE_ASYN_CALLBACK(name) DEFINE_CALLBACK(name, true) #define DEFINE_SYNC_CALLBACK(name) DEFINE_CALLBACK(name, false) } #endif