/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef PROGRESS_STRATEGY_H #define PROGRESS_STRATEGY_H #include #include "page/page_manager.h" #include "updater_ui.h" namespace Updater { class ProgressStrategy { public: explicit ProgressStrategy(const ComInfo &id) : id_ {id}, pgMgr_ {PageManager::GetInstance()} {} virtual ~ProgressStrategy() = default; virtual void ShowProgress(float value) const = 0; void Show() const; void Hide() const; static std::unique_ptr Factory(const std::string &type, const ComInfo &id); protected: ComInfo id_; PageManager &pgMgr_; }; class TxtProgress final : public ProgressStrategy { public: explicit TxtProgress(const ComInfo &id) : ProgressStrategy(id) { } ~TxtProgress() override = default; void ShowProgress(float value) const override; }; class BarProgress final : public ProgressStrategy { public: explicit BarProgress(const ComInfo &id); ~BarProgress() override = default; void ShowProgress(float value) const override; }; } // namespace Updater #endif