/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ui_strategy.h" #include namespace Updater { std::ostream &operator<<(std::ostream &os, const UiStrategyCfg &info) { os << "confirmPageId: " << info.confirmPageId << std::endl; os << "labelLogId: { " << info.labelLogId << " }" << std::endl; os << "labelLogResId: { " << info.labelLogResId << " }" << std::endl; os << "labelUpdId: { " << info.labelUpdId << " }" << std::endl; os << info.progressPage << std::endl; os << info.resPage; return os; } std::ostream &operator<<(std::ostream &os, const ResPage &info) { os << "resPage: {" << std::endl; os << "\tsucessPageId: " << info.successPageId << std::endl; os << "\tfailPageId: " << info.failPageId << std::endl; os << "}" << std::endl; return os; } std::ostream &operator<<(std::ostream &os, const ProgressPage &info) { os << "progressPage: {" << std::endl; os << "\tprocessPageId: " << info.progressPageId << std::endl; os << "\tprgrsComId: " << info.progressComId << std::endl; os << "\tprgrsType: " << info.progressType << std::endl; os << "\tlogoComId: " << info.logoComId << std::endl; os << "\tlogoType: " << info.logoType << std::endl; os << "}"; return os; } std::unordered_map UiStrategy::strategies_; std::vector UiStrategy::modeStr_ = { {UPDATERMODE_SDCARD}, {UPDATERMODE_FACTORYRST}, {UPDATERMODE_REBOOTFACTORYRST}, {UPDATERMODE_OTA}, {UPDATERMODE_RECOVER}, {UPDATERMODE_NIGHTUPDATE}, }; void UiStrategy::RegisterUiMode(const std::string &mode) { LOG(DEBUG) << "RegisterUiMode " << mode; modeStr_.emplace_back(mode); } const std::unordered_map &UiStrategy::GetStrategy() { return strategies_; } bool UiStrategy::LoadStrategy(const JsonNode &node, const std::string &mode) { auto it = std::find(modeStr_.begin(), modeStr_.end(), mode); if (it == modeStr_.end()) { return false; } const JsonNode &defaultNode = node[Traits::STRUCT_KEY][DEFAULT_KEY]; const JsonNode &specificNode = node[Traits::STRUCT_KEY][*it]; if (!Visit(specificNode, defaultNode, strategies_[mode])) { LOG(ERROR) << "parse strategy config error"; return false; } LOG(DEBUG) << "mode " << mode << "\n" << strategies_[mode]; return true; } bool UiStrategy::LoadStrategy(const JsonNode &node) { std::unordered_map().swap(strategies_); for (auto mode : modeStr_) { if (!LoadStrategy(node, mode)) { LOG(ERROR) << "load strategy " << mode << " failed"; std::unordered_map().swap(strategies_); return false; } } return true; } } // namespace Updater