# Vulkan Development ## When to Use Vulkan is a set of graphics APIs for 2D and 3D rendering. To start with, you need to create a **VkSurfaceKHR** instance, which works with the **OHNativeWindow** module to implement buffer recycling. A **VkSurfaceKHR** instance is obtained through an **OHNativeWindow**, which is obtained from the **XComponent**. Therefore, the **OHNativeWindow** module must be used together with the **XComponent** and **NativeWindow** modules. ## Available APIs | API | Description | | ------------------------------------------------------------ | ---------------------- | | vkCreateSurfaceOHOS (VkInstance instance, const VkSurfaceCreateInfoOHOS\* pCreateInfo, const VkAllocationCallbacks\* pAllocator, VkSurfaceKHR\* pSurface) | Creates a **VkSurfaceKHR** instance.| For details about the APIs, see [Vulkan](vulkan.md). ## How to Develop The following steps illustrate how to create a **VkSurfaceKHR** instance. To use the extended APIs, define the macro **VK_USE_PLATFORM_OHOS** in the **CMakeLists.txt** file. ```txt ADD_DEFINITIONS(-DVK_USE_PLATFORM_OHOS=1) ``` **Adding Dynamic Link Libraries** Add the following libraries to **CMakeLists.txt**: ```txt libace_ndk.z.so libnative_window.so libvulkan.so ``` **Including Header Files** ```c++ #include <ace/xcomponent/native_interface_xcomponent.h> #include <native_window/external_window.h> #include <vulkan/vulkan.h> ``` 1. Create a Vulkan instance. ```c++ VkInstance instance = VK_NULL_HANDLE; VkApplicationInfo appInfo = {}; appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; appInfo.pApplicationName = "vulkanExample"; appInfo.pEngineName = "vulkanExample"; appInfo.apiVersion = VK_API_VERSION_1_3; VkInstanceCreateInfo instanceCreateInfo = {}; instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; instanceCreateInfo.pNext = NULL; instanceCreateInfo.pApplicationInfo = &appInfo; std::vector<const char *> instanceExtensions = { VK_KHR_SURFACE_EXTENSION_NAME, VK_OHOS_SURFACE_EXTENSION_NAME // Surface extension. }; instanceCreateInfo.enabledExtensionCount = static_cast<uint32_t>(instanceExtensions.size()); instanceCreateInfo.ppEnabledExtensionNames = instanceExtensions.data(); vkCreateInstance(&instanceCreateInfo, nullptr, &instance); ``` 2. Obtain an **OHNativeWindow** instance. The **OHNativeWindow** instance is obtained from the **XComponent**. For details about how to use the **XComponent**, see [Custom Rendering (XComponent)](../../ui/napi-xcomponent-guidelines.md). 1. Add an **XComponent** to **ets/pages/Index.ets**. ```ts XComponent({ id: 'xcomponentId', type: 'surface', libraryname: 'entry' }) .margin({ bottom: 20 }) .width(360) .height(360) ``` 2. Obtain an **OHNativeWindow** instance from the **XComponent**. ```c++ // Callback function of the XComponent triggered when a surface is created. void OnSurfaceCreatedCB(OH_NativeXComponent *component, void *window) { // You can obtain an OHNativeWindow instance from the callback function. OHNativeWindow *nativeWindow = static_cast<OHNativeWindow *>(window); } static napi_value Init(napi_env env, napi_value exports) { napi_property_descriptor desc[] = {{"add", nullptr, Add, nullptr, nullptr, nullptr, napi_default, nullptr}}; napi_define_properties(env, exports, sizeof(desc) / sizeof(desc[0]), desc); napi_value exportInstance = nullptr; OH_NativeXComponent *nativeXComponent = nullptr; // Obtain a native XComponent. napi_get_named_property(env, exports, OH_NATIVE_XCOMPONENT_OBJ, &exportInstance); napi_unwrap(env, exportInstance, reinterpret_cast<void **>(&nativeXComponent)); // Obtain the XComponent ID. char idStr[OH_XCOMPONENT_ID_LEN_MAX + 1] = {}; uint64_t idSize = OH_XCOMPONENT_ID_LEN_MAX + 1; OH_NativeXComponent_GetXComponentId(nativeXComponent, idStr, &idSize); // Declare an XComponent callback. OH_NativeXComponent_Callback callback; // Register the OnSurfaceCreated callback function. callback.OnSurfaceCreated = OnSurfaceCreatedCB; // Register the callback function for the native XComponent. OH_NativeXComponent_RegisterCallback(nativeXComponent, &callback); return exports; } ``` 3. Create a **VkSurfaceKHR** instance. ```c++ VkSurfaceKHR surface = VK_NULL_HANDLE; VkSurfaceCreateInfoOHOS surfaceCreateInfo = {}; surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_SURFACE_CREATE_INFO_OHOS; surfaceCreateInfo.window = nativeWindow; // nativeWindow is obtained from the OnSurfaceCreatedCB callback function in the previous step. int err = vkCreateSurfaceOHOS(instance, &surfaceCreateInfo, NULL, &surface); if (err != VK_SUCCESS) { // Creating the surface failed. } ``` For details about how to use Vulkan, visit the [Vulkan official website](https://www.vulkan.org/).