# 使用AudioCapturer开发音频录制功能 AudioCapturer是音频采集器,用于录制PCM(Pulse Code Modulation)音频数据,适合有音频开发经验的开发者实现更灵活的录制功能。 ## 开发指导 使用AudioCapturer录制音频涉及到AudioCapturer实例的创建、音频采集参数的配置、采集的开始与停止、资源的释放等。本开发指导将以一次录制音频数据的过程为例,向开发者讲解如何使用AudioCapturer进行音频录制,建议搭配[AudioCapturer的API说明](../../reference/apis-audio-kit/js-apis-audio.md#audiocapturer8)阅读。 下图展示了AudioCapturer的状态变化,在创建实例后,调用对应的方法可以进入指定的状态实现对应的行为。需要注意的是在确定的状态执行不合适的方法可能导致AudioCapturer发生错误,建议开发者在调用状态转换的方法前进行状态检查,避免程序运行产生预期以外的结果。 **图1** AudioCapturer状态变化示意图 ![AudioCapturer status change](figures/audiocapturer-status-change.png) 使用on('stateChange')方法可以监听AudioCapturer的状态变化,每个状态对应值与说明见[AudioState](../../reference/apis-audio-kit/js-apis-audio.md#audiostate8)。 ### 开发步骤及注意事项 1. 配置音频采集参数并创建AudioCapturer实例,音频采集参数的详细信息可以查看[AudioCapturerOptions](../../reference/apis-audio-kit/js-apis-audio.md#audiocaptureroptions8)。 > **说明:** > 当设置Mic音频源(即[SourceType](../../reference/apis-audio-kit/js-apis-audio.md#sourcetype8)为SOURCE_TYPE_MIC、SOURCE_TYPE_VOICE_RECOGNITION、SOURCE_TYPE_VOICE_COMMUNICATION、SOURCE_TYPE_VOICE_MESSAGE)时,需要申请麦克风权限ohos.permission.MICROPHONE,申请方式参考:[向用户申请授权](../../security/AccessToken/request-user-authorization.md)。 ```ts import { audio } from '@kit.AudioKit'; let audioStreamInfo: audio.AudioStreamInfo = { samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_48000, // 采样率 channels: audio.AudioChannel.CHANNEL_2, // 通道 sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE, // 采样格式 encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW // 编码格式 }; let audioCapturerInfo: audio.AudioCapturerInfo = { source: audio.SourceType.SOURCE_TYPE_MIC, capturerFlags: 0 }; let audioCapturerOptions: audio.AudioCapturerOptions = { streamInfo: audioStreamInfo, capturerInfo: audioCapturerInfo }; audio.createAudioCapturer(audioCapturerOptions, (err, data) => { if (err) { console.error(`Invoke createAudioCapturer failed, code is ${err.code}, message is ${err.message}`); } else { console.info('Invoke createAudioCapturer succeeded.'); let audioCapturer = data; } }); ``` 2. 调用on('readData')方法,订阅监听音频数据读入回调。 ```ts import { BusinessError } from '@kit.BasicServicesKit'; import { fileIo as fs } from '@kit.CoreFileKit'; class Options { offset?: number; length?: number; } let bufferSize: number = 0; let path = getContext().cacheDir; let filePath = path + '/StarWars10s-2C-48000-4SW.pcm'; let file: fs.File = fs.openSync(filePath, fs.OpenMode.READ_WRITE | fs.OpenMode.CREATE); let readDataCallback = (buffer: ArrayBuffer) => { let options: Options = { offset: bufferSize, length: buffer.byteLength } fs.writeSync(file.fd, buffer, options); bufferSize += buffer.byteLength; }; audioCapturer.on('readData', readDataCallback); ``` 3. 调用start()方法进入running状态,开始录制音频。 ```ts import { BusinessError } from '@kit.BasicServicesKit'; audioCapturer.start((err: BusinessError) => { if (err) { console.error(`Capturer start failed, code is ${err.code}, message is ${err.message}`); } else { console.info('Capturer start success.'); } }); ``` 4. 调用stop()方法停止录制。 ```ts import { BusinessError } from '@kit.BasicServicesKit'; audioCapturer.stop((err: BusinessError) => { if (err) { console.error(`Capturer stop failed, code is ${err.code}, message is ${err.message}`); } else { console.info('Capturer stopped.'); } }); ``` 5. 调用release()方法销毁实例,释放资源。 ```ts import { BusinessError } from '@kit.BasicServicesKit'; audioCapturer.release((err: BusinessError) => { if (err) { console.error(`capturer release failed, code is ${err.code}, message is ${err.message}`); } else { console.info('capturer released.'); } }); ``` ### 完整示例 下面展示了使用AudioCapturer录制音频的完整示例代码。 ```ts import { audio } from '@kit.AudioKit'; import { BusinessError } from '@kit.BasicServicesKit'; import { fileIo as fs } from '@kit.CoreFileKit'; const TAG = 'AudioCapturerDemo'; class Options { offset?: number; length?: number; } let bufferSize: number = 0; let audioCapturer: audio.AudioCapturer | undefined = undefined; let audioStreamInfo: audio.AudioStreamInfo = { samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_48000, // 采样率 channels: audio.AudioChannel.CHANNEL_2, // 通道 sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE, // 采样格式 encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW // 编码格式 }; let audioCapturerInfo: audio.AudioCapturerInfo = { source: audio.SourceType.SOURCE_TYPE_MIC, // 音源类型 capturerFlags: 0 // 音频采集器标志 }; let audioCapturerOptions: audio.AudioCapturerOptions = { streamInfo: audioStreamInfo, capturerInfo: audioCapturerInfo }; let path = getContext().cacheDir; let filePath = path + '/StarWars10s-2C-48000-4SW.pcm'; let file: fs.File = fs.openSync(filePath, fs.OpenMode.READ_WRITE | fs.OpenMode.CREATE); let readDataCallback = (buffer: ArrayBuffer) => { let options: Options = { offset: bufferSize, length: buffer.byteLength } fs.writeSync(file.fd, buffer, options); bufferSize += buffer.byteLength; }; // 初始化,创建实例,设置监听事件 function init() { audio.createAudioCapturer(audioCapturerOptions, (err, capturer) => { // 创建AudioCapturer实例 if (err) { console.error(`Invoke createAudioCapturer failed, code is ${err.code}, message is ${err.message}`); return; } console.info(`${TAG}: create AudioCapturer success`); audioCapturer = capturer; if (audioCapturer !== undefined) { (audioCapturer as audio.AudioCapturer).on('readData', readDataCallback); } }); } // 开始一次音频采集 function start() { if (audioCapturer !== undefined) { let stateGroup = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.AudioState.STATE_STOPPED]; if (stateGroup.indexOf((audioCapturer as audio.AudioCapturer).state.valueOf()) === -1) { // 当且仅当状态为STATE_PREPARED、STATE_PAUSED和STATE_STOPPED之一时才能启动采集 console.error(`${TAG}: start failed`); return; } // 启动采集 (audioCapturer as audio.AudioCapturer).start((err: BusinessError) => { if (err) { console.error('Capturer start failed.'); } else { console.info('Capturer start success.'); } }); } } // 停止采集 function stop() { if (audioCapturer !== undefined) { // 只有采集器状态为STATE_RUNNING或STATE_PAUSED的时候才可以停止 if ((audioCapturer as audio.AudioCapturer).state.valueOf() !== audio.AudioState.STATE_RUNNING && (audioCapturer as audio.AudioCapturer).state.valueOf() !== audio.AudioState.STATE_PAUSED) { console.info('Capturer is not running or paused'); return; } //停止采集 (audioCapturer as audio.AudioCapturer).stop((err: BusinessError) => { if (err) { console.error('Capturer stop failed.'); } else { fs.close(file); console.info('Capturer stop success.'); } }); } } // 销毁实例,释放资源 function release() { if (audioCapturer !== undefined) { // 采集器状态不是STATE_RELEASED或STATE_NEW状态,才能release if ((audioCapturer as audio.AudioCapturer).state.valueOf() === audio.AudioState.STATE_RELEASED || (audioCapturer as audio.AudioCapturer).state.valueOf() === audio.AudioState.STATE_NEW) { console.info('Capturer already released'); return; } //释放资源 (audioCapturer as audio.AudioCapturer).release((err: BusinessError) => { if (err) { console.error('Capturer release failed.'); } else { console.info('Capturer release success.'); } }); } } ```