/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OHOS_IAUDIO_PROCESSOR_H #define OHOS_IAUDIO_PROCESSOR_H #include #include "audio_param.h" #include "audio_data.h" #include "iaudio_processor_callback.h" namespace OHOS { namespace DistributedHardware { class IAudioProcessor { public: IAudioProcessor() = default; virtual ~IAudioProcessor() = default; virtual int32_t ConfigureAudioProcessor(const AudioCommonParam &localDevParam, const AudioCommonParam &remoteDevParam, const std::shared_ptr &procCallback) = 0; virtual int32_t ReleaseAudioProcessor() = 0; virtual int32_t StartAudioProcessor() = 0; virtual int32_t StopAudioProcessor() = 0; virtual int32_t FeedAudioProcessor(const std::shared_ptr &inputData) = 0; }; } // namespace DistributedHardware } // namespace OHOS #endif // OHOS_IAUDIO_PROCESSOR_H