/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "boot_sound_player.h" #include "boot_animation_utils.h" #include "log.h" #include <media_errors.h> using namespace OHOS; BootSoundPlayer::BootSoundPlayer(const PlayerParams& params) { resPath_ = params.resPath; screenId_ = params.screenId; isSoundEnabled_ = params.soundEnabled; } #ifdef PLAYER_FRAMEWORK_ENABLE void BootSoundPlayer::Play() { LOGI("PlaySound start"); if (!isSoundEnabled_) { LOGI("sound disabled on screen: " BPUBU64 "", screenId_); return; } bool bootSoundEnabled = BootAnimationUtils::GetBootAnimationSoundEnabled(); if (!bootSoundEnabled) { LOGI("boot animation sound disabled"); return; } int waitMediaCreateTime = 0; while ((mediaPlayer_ = Media::PlayerFactory::CreatePlayer()) == nullptr && waitMediaCreateTime < MAX_WAIT_MEDIA_CREATE_TIME) { LOGI("mediaPlayer is nullptr, try create again"); usleep(SLEEP_TIME_US); waitMediaCreateTime += SLEEP_TIME_US; } if (mediaPlayer_ == nullptr) { LOGI("mediaPlayer create fail"); return; } std::string path = GetResPath(TYPE_SOUND); LOGI("sound res path: %{public}s", path.c_str()); mediaPlayer_->SetSource(path); mediaPlayer_->SetLooping(false); mediaPlayer_->PrepareAsync(); mediaPlayer_->Play(); } #endif