/* * Copyright (c) 2022-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup NativeVsync * @{ * * @brief Provides the native vsync capability. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @since 9 * @version 1.0 */ /** * @file native_vsync.h * * @brief Defines the functions for obtaining and using a native vsync. * * @library libnative_vsync.so * @since 9 * @version 1.0 */ #ifndef NDK_INCLUDE_NATIVE_VSYNC_H_ #define NDK_INCLUDE_NATIVE_VSYNC_H_ #ifdef __cplusplus extern "C" { #endif struct OH_NativeVSync; typedef struct OH_NativeVSync OH_NativeVSync; typedef void (*OH_NativeVSync_FrameCallback)(long long timestamp, void *data); /** * @brief Creates a NativeVsync instance.\n * A new NativeVsync instance is created each time this function is called. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param name Indicates the vsync connection name. * @param length Indicates the name's length. * @return Returns the pointer to the NativeVsync instance created. * @since 9 * @version 1.0 */ OH_NativeVSync* OH_NativeVSync_Create(const char* name, unsigned int length); /** * @brief Creates a associated with Xcomponentid NativeVsync instance.\n * A new associated with XcomponentidNativeVsync instance is created each time this function is called. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param windowID Indicates the Xcomponentid of the associated window. * @param name Indicates the vsync connection name. * @param length Indicates the name's length. * @return Returns the pointer to the NativeVsync instance created. * @since 14 * @version 1.0 */ OH_NativeVSync* OH_NativeVSync_Create_ForAssociatedWindow(uint64_t windowID, const char* name, unsigned int length); /** * @brief Delete the NativeVsync instance. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param nativeVsync Indicates the pointer to a NativeVsync instance. * @since 9 * @version 1.0 */ void OH_NativeVSync_Destroy(OH_NativeVSync* nativeVsync); /** * @brief Request next vsync with callback. * If you call this Interface multi times in one frame, it will only call the last callback. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param nativeVsync Indicates the pointer to a NativeVsync. * @param callback Indicates the OH_NativeVSync_FrameCallback which will be called when next vsync coming. * @param data Indicates data which will be used in callback. * @return {@link NATIVE_ERROR_OK} 0 - Success. * {@link NATIVE_ERROR_INVALID_ARGUMENTS} 40001000 - the parameter nativeVsync is NULL or callback is NULL. * {@link NATIVE_ERROR_BINDER_ERROR} 50401000 - ipc send failed. * @since 9 * @version 1.0 */ int OH_NativeVSync_RequestFrame(OH_NativeVSync* nativeVsync, OH_NativeVSync_FrameCallback callback, void* data); /** * @brief Request next vsync with callback. * If this function is called multiple times in one vsync period, all these callbacks and datas be callbacked. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param nativeVsync Indicates the pointer to a NativeVsync. * @param callback Indicates the OH_NativeVSync_FrameCallback which will be called when next vsync coming. * @param data Indicates data which will be used in callback. * @return {@link NATIVE_ERROR_OK} 0 - Success. * {@link NATIVE_ERROR_INVALID_ARGUMENTS} 40001000 - the parameter nativeVsync is NULL or callback is NULL. * {@link NATIVE_ERROR_BINDER_ERROR} 50401000 - ipc send failed. * @since 12 * @version 1.0 */ int OH_NativeVSync_RequestFrameWithMultiCallback( OH_NativeVSync* nativeVsync, OH_NativeVSync_FrameCallback callback, void* data); /** * @brief Get vsync period. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param nativeVsync Indicates the pointer to a NativeVsync. * @param period Indicates the vsync period. * @return Returns int32_t, return value == 0, success, otherwise, failed. * @since 10 * @version 1.0 */ int OH_NativeVSync_GetPeriod(OH_NativeVSync* nativeVsync, long long* period); /** * @brief Enables DVSync to improve the smoothness of self-drawing animations. * DVSync, short for Decoupled VSync, is a frame timing management policy that is decoupled from the hardware's VSync. * DVSync drives the early rendering of upcoming animation frames by sending VSync signals with future timestamps. * These frames are stored in a frame buffer queue. This helps DVSync reduce potential frame drop and therefore * enhances the smoothness of animations. * DVSync requires free self-drawing frame buffers to store these pre-rendered animation frames. * Therefore, you must ensure that at least one free frame buffer is available. Otherwise, do not enable DVSync. * After DVSync is enabled, you must correctly respond to the early VSync signals and request the subsequent VSync * after the animation frame associated with the previous VSync is complete. In addition, the self-drawing frames must * carry timestamps that align with VSync. * After the animation ends, disable DVSync. * Only phones and tablets support DVSync. * On a platform that does not support DVSync or if another application has enabled DVSync, the attempt to enable it * will not take effect, and the application still receives normal VSync signals. * * @syscap SystemCapability.Graphic.Graphic2D.NativeVsync * @param nativeVsync Indicates the pointer to a NativeVsync. * @param enable Whether to enable DVSync.The value true means to enable DVSync, and false means the opposite. * @return {@link NATIVE_ERROR_OK} 0 - Success. * {@link NATIVE_ERROR_INVALID_ARGUMENTS} 40001000 - the parameter nativeVsync is NULL. * {@link NATIVE_ERROR_BINDER_ERROR} 50401000 - ipc send failed. * @since 14 * @version 1.0 */ int OH_NativeVSync_DVSyncSwitch(OH_NativeVSync* nativeVsync, bool enable); #ifdef __cplusplus } #endif /** @} */ #endif