/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef IMAGE_CHAIN_H #define IMAGE_CHAIN_H #include #include "algo_filter.h" #include "input.h" namespace OHOS { namespace Rosen { class ImageChain { public: ImageChain(std::vector> inputs); virtual ~ImageChain() {}; bool Render(); private: void CreatTexture(unsigned int& TextureID); bool SeriesRendering(ProcessData& data); bool ParallelRendering(); bool flagSeries_ = false; unsigned int frameBufferID_; unsigned int srcTextureID_; unsigned int dstTextureID_; std::vector> inputs_; }; } // namespace Rosen } // namespace OHOS #endif // IMAGE_CHAIN_H