/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "engine_factory.h"
#include
#include
#include
#include
#include
#include
CORE_BEGIN_NAMESPACE()
using BASE_NS::string_view;
using BASE_NS::Uid;
// Engine factory
IEngine::Ptr CreateEngine(EngineCreateInfo const& createInfo);
IEngine::Ptr EngineFactory::Create(const EngineCreateInfo& engineCreateInfo)
{
return IEngine::Ptr { CreateEngine(engineCreateInfo) };
}
Uid EngineFactory::GetClassUid() const
{
return UID_ENGINE_FACTORY;
}
string_view EngineFactory::GetClassName() const
{
return "EngineFactory";
}
const IInterface* EngineFactory::GetInterface(const Uid& uid) const
{
if ((uid == IEngineFactory::UID) || (uid == IInterface::UID)) {
return static_cast(this);
}
if (uid == IClassInfo::UID) {
return static_cast(this);
}
return nullptr;
}
IInterface* EngineFactory::GetInterface(const Uid& uid)
{
if ((uid == IEngineFactory::UID) || (uid == IInterface::UID)) {
return static_cast(this);
}
if (uid == IClassInfo::UID) {
return static_cast(this);
}
return nullptr;
}
void EngineFactory::Ref() {}
void EngineFactory::Unref() {}
CORE_END_NAMESPACE()