/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DEVICE_GPU_SAMPLER_H #define DEVICE_GPU_SAMPLER_H #include RENDER_BEGIN_NAMESPACE() struct GpuSamplerDesc; class GpuSampler { public: GpuSampler() = default; virtual ~GpuSampler() = default; GpuSampler(const GpuSampler&) = delete; GpuSampler& operator=(const GpuSampler&) = delete; virtual const GpuSamplerDesc& GetDesc() const = 0; }; RENDER_END_NAMESPACE() #endif // DEVICE_GPU_SAMPLER_H