/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DEVICE_SWAPCHAIN_H #define DEVICE_SWAPCHAIN_H #include #include #include RENDER_BEGIN_NAMESPACE() struct GpuImageDesc; class Swapchain { public: Swapchain() = default; virtual ~Swapchain() = default; Swapchain(const Swapchain&) = delete; Swapchain& operator=(const Swapchain&) = delete; virtual const GpuImageDesc& GetDesc() const = 0; virtual const GpuImageDesc& GetDescDepthBuffer() const = 0; virtual uint32_t GetFlags() const = 0; virtual SurfaceTransformFlags GetSurfaceTransformFlags() const = 0; virtual uint64_t GetSurfaceHandle() const = 0; }; RENDER_END_NAMESPACE() #endif // DEVICE_SWAPCHAIN_H