/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RENDER_PERF__GPU_QUERY_H #define RENDER_PERF__GPU_QUERY_H #include #include #include #include RENDER_BEGIN_NAMESPACE() class Device; struct GpuQueryDesc { QueryType queryType { QueryType::CORE_QUERY_TYPE_TIMESTAMP }; QueryPipelineStatisticFlags queryPipelineStatisticsFlags { 0 }; }; struct GpuQueryPlatformData {}; /** * GpuQuery. * Gpu query class. */ class GpuQuery { public: GpuQuery() = default; virtual ~GpuQuery() = default; GpuQuery(const GpuQuery&) = delete; GpuQuery& operator=(const GpuQuery&) = delete; virtual void NextQueryIndex() = 0; virtual const GpuQueryDesc& GetDesc() const = 0; virtual const GpuQueryPlatformData& GetPlatformData() const = 0; private: }; RENDER_END_NAMESPACE() #endif // CORE__PERF__GPU_QUERY_H