/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "speed.h" META_BEGIN_NAMESPACE() namespace AnimationModifiers { bool SpeedImpl::Build(const IMetadata::Ptr& data) { SpeedFactor()->OnChanged()->AddHandler(META_ACCESS_EVENT(OnChanged)); return true; } bool SpeedImpl::ProcessOnGetDuration(DurationData& duration) const { auto speed = BASE_NS::Math::abs(META_ACCESS_PROPERTY_VALUE(SpeedFactor)); if (speed > 0.f) { duration.duration = duration.duration / speed; } else { duration.duration = TimeSpan::Infinite(); } return true; } bool SpeedImpl::ProcessOnStep(StepData& step) const { auto speed = BASE_NS::Math::abs(META_ACCESS_PROPERTY_VALUE(SpeedFactor)); if (speed < 0) { step.progress = 1.f - step.progress; step.reverse = !step.reverse; } return true; } } // namespace AnimationModifiers META_END_NAMESPACE()