/* * Copyright (c) 2020-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "gfx_utils/graphic_math.h" #if defined(ENABLE_CMATH) && ENABLE_CMATH #include #endif namespace OHOS { #if defined(ENABLE_CMATH) && !ENABLE_CMATH static float g_sinValues[] = { 0.000000, 0.017452, 0.034899, 0.052336, 0.069756, 0.087156, 0.104528, 0.121869, 0.139173, 0.156434, 0.173648, 0.190809, 0.207912, 0.224951, 0.241922, 0.258819, 0.275637, 0.292372, 0.309017, 0.325568, 0.342020, 0.358368, 0.374607, 0.390731, 0.406737, 0.422618, 0.438371, 0.453990, 0.469472, 0.484810, 0.500000, 0.515038, 0.529919, 0.544639, 0.559193, 0.573576, 0.587785, 0.601815, 0.615661, 0.629320, 0.642788, 0.656059, 0.669131, 0.681998, 0.694658, 0.707107, 0.719340, 0.731354, 0.743145, 0.754710, 0.766044, 0.777146, 0.788011, 0.798636, 0.809017, 0.819152, 0.829038, 0.838671, 0.848048, 0.857167, 0.866025, 0.874620, 0.882948, 0.891007, 0.898794, 0.906308, 0.913545, 0.920505, 0.927184, 0.933580, 0.939693, 0.945519, 0.951057, 0.956305, 0.961262, 0.965926, 0.970296, 0.974370, 0.978148, 0.981627, 0.984808, 0.987688, 0.990268, 0.992546, 0.994522, 0.996195, 0.997564, 0.998630, 0.999391, 0.999848, 1.000000 }; #endif float Sin(float angle) { #if defined(ENABLE_CMATH) && ENABLE_CMATH float radian = angle / RADIAN_TO_ANGLE; return sin(radian); #else int16_t degree = static_cast(MATH_ROUND(angle)); degree = degree % CIRCLE_IN_DEGREE; if (degree < 0) { degree = CIRCLE_IN_DEGREE + degree; } if (degree <= QUARTER_IN_DEGREE) { return g_sinValues[degree]; } else if (degree <= SEMICIRCLE_IN_DEGREE) { return g_sinValues[SEMICIRCLE_IN_DEGREE - degree]; } else if (degree <= THREE_QUARTER_IN_DEGREE) { return -g_sinValues[degree - SEMICIRCLE_IN_DEGREE]; } else { return -g_sinValues[CIRCLE_IN_DEGREE - degree]; } #endif } float Fmod(float x, float y) { return static_cast(x - static_cast(x / y) * y); } float Cos(float angle) { #if defined(ENABLE_CMATH) && ENABLE_CMATH return cos(angle / RADIAN_TO_ANGLE); #else Sin(QUARTER_IN_DEGREE - angle); #endif } float Acos(float value) { #if defined(ENABLE_CMATH) && ENABLE_CMATH return acos(value); #else float result, l, r; l = 0; r = UI_PI; result = (l + r) / 2; while (MATH_ABS(Sin(QUARTER_IN_DEGREE - result * RADIAN_TO_ANGLE) - value) > UI_FLT_EPSILON) { if (Sin(QUARTER_IN_DEGREE - result * RADIAN_TO_ANGLE) - value > UI_FLT_EPSILON) { l = result; } else { r = result; } result = (l + r) / 2; } return result; #endif } /* arctan(x) = x - p3 * x^3 + p5 * x^5 - p7 * x^7 */ uint16_t FastAtan2(int16_t x, int16_t y) { if (x == 0 && y == 0) { return 0; } int16_t absX = MATH_ABS(x); int16_t absY = MATH_ABS(y); float t; float t2; uint16_t angle; if (absX <= absY) { t = static_cast(absX) / absY; t2 = t * t; angle = static_cast(t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7))) * RADIAN_TO_ANGLE); } else { t = static_cast(absY) / absX; t2 = t * t; angle = QUARTER_IN_DEGREE - static_cast(t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7))) * RADIAN_TO_ANGLE); } if (y < 0) { if (x < 0) { angle = SEMICIRCLE_IN_DEGREE + angle; } else { angle = SEMICIRCLE_IN_DEGREE - angle; } } else if (x < 0) { angle = CIRCLE_IN_DEGREE - angle; } return angle; } float FastAtan2F(float y, float x) { float absX = MATH_ABS(x); float absY = MATH_ABS(y); if (absY < UI_FLT_EPSILON && absX < UI_FLT_EPSILON) { return 0; } float t; float t2; float angle; if (absX <= absY) { t = absX / absY; t2 = t * t; angle = UI_PI / 2 - (t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7)))); } else { t = (absY) / absX; t2 = t * t; angle = (t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7)))); } if (y < 0) { if (x < 0) { angle = -UI_PI + angle; } else { angle = -angle; } } else if (x < 0) { angle = UI_PI - angle; } return angle; } float Sqrt(float x) { const float xhalf = 0.5f * x; int32_t i = *reinterpret_cast(&x); // 0x5f375a86 : Initial value of Newton Iterator. 2 : initial parameter for iterator. i = 0x5f375a86 - (i / 2); float y = *reinterpret_cast(&i); y = y * (1.5f - (xhalf * y * y)); y = y * (1.5f - (xhalf * y * y)); y = y * (1.5f - (xhalf * y * y)); return x * y; } bool IsIdentity(Matrix3& matrix) { // check m00 m11 m22 if (!FloatEqual(matrix[0][0], 1) || !FloatEqual(matrix[1][1], 1) || !FloatEqual(matrix[2][2], 1)) { return false; } // check others if (!FloatEqual(matrix[0][1], 0) || !FloatEqual(matrix[0][2], 0) || !FloatEqual(matrix[2][0], 0) || !FloatEqual(matrix[2][1], 0) || !FloatEqual(matrix[1][0], 0) || !FloatEqual(matrix[1][2], 0)) { return false; } return true; } bool IsIdentity(Matrix4& matrix) { for (int16_t row = 0; row < ORDER_MATRIX_4; row++) { for (int16_t col = 0; col < ORDER_MATRIX_4; col++) { bool flag = (row == col) ? FloatEqual(matrix[row][col], 1) : FloatEqual(matrix[row][col], 0); if (!flag) { return false; } } } return true; } } // namespace OHOS