/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GRAPHIC_LITE_GFX_ENGINES_H #define GRAPHIC_LITE_GFX_ENGINES_H #include "lite_wm_type.h" #include "display_gfx.h" #include "display_type.h" #include "gfx_utils/color.h" #include "gfx_utils/geometry2d.h" namespace OHOS { class GfxEngines { public: static GfxEngines* GetInstance(); bool InitDriver(); void CloseDriver(); bool GfxFillArea(const LiteSurfaceData& dstSurfaceData, const Rect& fillArea, const ColorType& color, const OpacityType& opa); bool GfxBlit(const LiteSurfaceData& srcSurfaceData, const Rect& srcRect, const LiteSurfaceData& dstSurfaceData, int16_t x, int16_t y); private: GfxEngines() : gfxFuncs_(nullptr) {} virtual ~GfxEngines() {} GfxFuncs* gfxFuncs_; }; } // namespace OHOS #endif