/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SOCKET_CLIENT_H #define SOCKET_CLIENT_H #include <map> #include <mutex> #include "i_tunnel_client.h" #include "net_packet.h" #include "proto.h" #include "socket_connection.h" #include "stream_client.h" namespace OHOS { namespace Msdp { namespace DeviceStatus { class SocketClient final : public StreamClient { public: SocketClient(std::shared_ptr<ITunnelClient> tunnel); DISALLOW_COPY_AND_MOVE(SocketClient); ~SocketClient() = default; bool RegisterEvent(MessageId id, std::function<int32_t(const StreamClient&, NetPacket&)> callback); void Start(); void Stop() override; private: bool Connect(); int32_t Socket() override; void OnPacket(NetPacket &pkt); void OnDisconnected() override; void Reconnect(); void OnMsgHandler(const StreamClient &client, NetPacket &pkt); std::weak_ptr<ITunnelClient> tunnel_; mutable std::mutex lock_; std::map<MessageId, std::function<int32_t(const StreamClient&, NetPacket&)>> callbacks_; std::shared_ptr<SocketConnection> socket_ { nullptr }; std::shared_ptr<AppExecFwk::EventHandler> eventHandler_ { nullptr }; }; } // namespace DeviceStatus } // namespace Msdp } // namespace OHOS #endif // SOCKET_CLIENT_H