/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_PLUGINS_EXT_INCLUDE_ISTRATEGY_MANAGER_ADAPTER_H #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_PLUGINS_EXT_INCLUDE_ISTRATEGY_MANAGER_ADAPTER_H #include #include #include #include #include "ibase_strategy.h" #include "standby_service_errors.h" namespace OHOS { namespace DevStandbyMgr { class IStrategyManagerAdapter { public: virtual ~IStrategyManagerAdapter() = default; virtual bool Init() = 0; virtual bool UnInit() = 0; virtual void HandleEvent(const StandbyMessage& message) = 0; virtual void ShellDump(const std::vector& argsInStr, std::string& result) = 0; protected: virtual void RegisterPolicy(const std::vector& strategies) = 0; protected: std::vector> strategyList_ {}; }; } // namespace DevStandbyMgr } // namespace OHOS #endif // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_PLUGINS_EXT_INCLUDE_ISTRATEGY_MANAGER_ADAPTER_H