/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_SERVICES_CORE_INCLUDE_NAP_STATE_H #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_SERVICES_CORE_INCLUDE_NAP_STATE_H #include "base_state.h" namespace OHOS { namespace DevStandbyMgr { class IStateManagerAdapter; class NapState : public BaseState, public StateWithMaint, public std::enable_shared_from_this { public: NapState(uint32_t curState, uint32_t curPhase, const std::shared_ptr& stateManager, std::shared_ptr& handler); ErrCode BeginState() override; ErrCode EndState() override; bool CheckTransitionValid(uint32_t nextState) override; void EndEvalCurrentState(bool evalResult) override; void OnStateBlocked() override; protected: bool IsInFinalPhase() override; private: void SetPhaseTransitTask(bool evalResult); void HandleEvalResToSleepState(bool evalResult); }; } // namespace DevStandbyMgr } // namespace OHOS #endif // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_SERVICES_CORE_INCLUDE_NAP_STATE_H