/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_SERVICES_CORE_INCLUDE_STATE_MANAGER_H #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_SERVICES_CORE_INCLUDE_STATE_MANAGER_H #include "istate_manager_adapter.h" namespace OHOS { namespace DevStandbyMgr { class StateManagerAdapter : public IStateManagerAdapter { public: StateManagerAdapter() = default; ~StateManagerAdapter() override = default; bool Init() override; bool UnInit() override; void HandleEvent(const StandbyMessage& message) override; uint32_t GetCurState() override; uint32_t GetPreState() override; ErrCode StartEvalCurrentState(const ConstraintEvalParam& params) override; ErrCode EndEvalCurrentState(bool evalResult) override; void BlockCurrentState() override; void UnblockCurrentState() override; void OnScreenOffHalfHour(bool scrOffHalfHourCtrl, bool repeated) override; ErrCode TransitToState(uint32_t nextState) override; ErrCode TransitToStateInner(uint32_t nextState) override; void StopEvalution() override; void HandleOpenCloseLid(const StandbyMessage& message); void ShellDump(const std::vector& argsInStr, std::string& result) override; private: void SendNotification(uint32_t preState, bool needDispatchEvent); bool CheckTransitionValid(uint32_t curState, uint32_t nextState); ErrCode ExitStandby(uint32_t nextState); ErrCode EnterStandby(uint32_t nextState); ErrCode TransitWithMaint(uint32_t nextState); void OnScreenOffHalfHourInner(bool scrOffHalfHourCtrl, bool repeated); void HandleCommonEvent(const StandbyMessage& message); void HandleScreenStatus(const StandbyMessage& message); void HandleScrOffHalfHour(const StandbyMessage& message); bool CheckEnterDarkState(const StandbyMessage& message); void DumpShowDetailInfo(const std::vector& argsInStr, std::string& result); void DumpEnterSpecifiedState(const std::vector& argsInStr, std::string& result); void DumpActivateMotion(const std::vector& argsInStr, std::string& result); void DumpResetState(const std::vector& argsInStr, std::string& result); void RecordStateTransition(); private: std::shared_ptr darkStatePtr_ {nullptr}; std::shared_ptr maintStatePtr_ {nullptr}; std::shared_ptr napStatePtr_ {nullptr}; std::shared_ptr sleepStatePtr_ {nullptr}; std::shared_ptr workingStatePtr_ {nullptr}; std::vector> indexToState_ {}; }; } // namespace DevStandbyMgr } // namespace OHOS #endif // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_SERVICES_CORE_INCLUDE_STATE_MANAGER_H