/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H #include "base_network_strategy.h" namespace OHOS { namespace DevStandbyMgr { class NetworkStrategy : public BaseNetworkStrategy { public: void HandleEvent(const StandbyMessage& message) override; ErrCode OnCreated() override; ErrCode OnDestroy() override; void ShellDump(const std::vector& argsInStr, std::string& result) override; protected: virtual void SetFirewallAllowedList(const std::vector& uids, bool isAdded) override; void UpdateDeviceIdleIptable(bool enableFirewall); private: void UpdateAllowedList(const StandbyMessage& message); void UpdateNetResourceConfig(const StandbyMessage& message); void StartNetLimit(const StandbyMessage& message); void StopNetLimit(const StandbyMessage& message); }; } // namespace DevStandbyMgr } // namespace OHOS #endif // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H