/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_STRATEGY_MANAGER_ADAPTER_H #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_STRATEGY_MANAGER_ADAPTER_H #include #include "istrategy_manager_adapter.h" namespace OHOS { namespace DevStandbyMgr { class StrategyManagerAdapter : public IStrategyManagerAdapter { public: StrategyManagerAdapter() = default; ~StrategyManagerAdapter() override = default; bool Init() override; bool UnInit() override; void HandleEvent(const StandbyMessage& messageType) override; void ShellDump(const std::vector& argsInStr, std::string& result) override; protected: void RegisterPolicy(const std::vector& strategies) override; }; } // namespace DevStandbyMgr } // namespace OHOS #endif // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_STRATEGY_MANAGER_ADAPTER_H