/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OHOS_MEMORY_MEMMGR_WINDOW_VISIBILITY_OBSERVER_H #define OHOS_MEMORY_MEMMGR_WINDOW_VISIBILITY_OBSERVER_H #include #include #include #include #include "event_handler.h" #include "iremote_object.h" #include "i_mem_mgr.h" #include "mem_mgr_window_info.h" #include "reclaim_priority_manager.h" #include "single_instance.h" namespace OHOS { namespace Memory { struct ProcessWindowVisibilityInfo { bool visible; int uid; std::set visibleWindowIds; }; typedef struct ProcessWindowVisibilityInfo ProcessWindowVisibilityInfo; class WindowVisibilityObserver { DECLARE_SINGLE_INSTANCE_BASE(WindowVisibilityObserver); public: void UpdateWindowVisibilityPriority(const std::vector> &memMgrWindowInfo); void OnProcessDied(int pid); private: WindowVisibilityObserver(); ~WindowVisibilityObserver(); std::shared_ptr handler_; std::function timerFunc_; std::map windowVisibleMap_; std::mutex mutex_ {}; void SetTimer(); void CheckMapSize(int type); void UpdatePriorityForVisible(std::map &windowVisibleMap_); void UpdateWindowVisibilityPriorityInner(const std::vector> &MemMgrWindowInfo); }; } // namespace Memory } // namespace OHOS #endif // OHOS_MEMORY_MEMMGR_WINDOW_VISIBILITY_H