/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FRAMEWORKS_WM_TEST_UT_MOCK_RSIWINDOWANIMATIONCONTROLLER_H #define FRAMEWORKS_WM_TEST_UT_MOCK_RSIWINDOWANIMATIONCONTROLLER_H #include <vector> #include <iremote_broker.h> #include <gmock/gmock.h> #include "rs_iwindow_animation_controller.h" #include "iremote_object_mocker.h" namespace OHOS { namespace Rosen { class RSIWindowAnimationControllerMocker : public RSIWindowAnimationController { public: RSIWindowAnimationControllerMocker() { remoteObject_ = new IRemoteObjectMocker(); } ~RSIWindowAnimationControllerMocker() {}; void OnWindowAnimationTargetsUpdate(const sptr<RSWindowAnimationTarget>& fullScreenWindowTarget, const std::vector<sptr<RSWindowAnimationTarget>>& floatingWindowTargets) override { animationTarget_ = fullScreenWindowTarget; floatingWindowTargets_ = floatingWindowTargets; return; } void OnWallpaperUpdate(const sptr<RSWindowAnimationTarget>& wallpaperTarget) override { animationTarget_ = wallpaperTarget; return; } void OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override { finishedCallback_ = finishedCallback; } void OnAppTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) { finishedCallback_ = finishedCallback; } void OnAppBackTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) { finishedCallback_ = finishedCallback; } void OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindow, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) { finishedCallback_ = finishedCallback; } void OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindows, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) { finishedCallback_ = finishedCallback; } void OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindow, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) { finishedCallback_ = finishedCallback; } void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) { finishedCallback_ = finishedCallback; } sptr<IRemoteObject> AsObject() override { return remoteObject_; }; sptr<RSIWindowAnimationFinishedCallback> finishedCallback_ = nullptr; sptr<IRemoteObject> remoteObject_ = nullptr; sptr<RSWindowAnimationTarget> animationTarget_ = nullptr; std::vector<sptr<RSWindowAnimationTarget>> floatingWindowTargets_; }; } // namespace Rosen } // namespace OHOS #endif // FRAMEWORKS_WM_TEST_UT_MOCK_RSIWINDOWANIMATIONCONTROLLER_H