1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef DEVICE_GPU_IMAGE_H 17 #define DEVICE_GPU_IMAGE_H 18 19 #include <cstdint> 20 21 #include <render/namespace.h> 22 23 RENDER_BEGIN_NAMESPACE() 24 struct GpuImageDesc; 25 struct GpuImagePlatformData; 26 27 /** Gpu image. 28 * Immutable platform gpu image wrapper. 29 */ 30 class GpuImage { 31 public: 32 // additional flags from creation e.g. platform conversion needed etc. 33 enum AdditionalFlagBits : uint32_t { 34 // platform conversion (e.g. ycbcr conversion needed, and/or special binding e.g. OES) 35 ADDITIONAL_PLATFORM_CONVERSION_BIT = 1, 36 }; 37 using AdditionalFlags = uint32_t; 38 39 GpuImage() = default; 40 virtual ~GpuImage() = default; 41 42 GpuImage(const GpuImage&) = delete; 43 GpuImage& operator=(const GpuImage&) = delete; 44 45 virtual const GpuImageDesc& GetDesc() const = 0; 46 virtual const GpuImagePlatformData& GetBasePlatformData() const = 0; 47 48 virtual AdditionalFlags GetAdditionalFlags() const = 0; 49 }; 50 51 RENDER_END_NAMESPACE() 52 53 #endif // DEVICE_GPU_IMAGE_H 54