1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_ANIMATOR_GROUP_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_ANIMATOR_GROUP_H
18 
19 #include "core/animation/animator.h"
20 #include "core/animation/status_listener.h"
21 
22 #include <map>
23 #include <set>
24 
25 namespace OHOS::Ace {
26 
27 class ACE_EXPORT AnimatorGroup : public AceType, public StatusListenable {
28     DECLARE_ACE_TYPE(AnimatorGroup, AceType);
29 public:
30     enum class AnimatorGroupStatus {
31         RUNNING,
32         STOPPED
33     };
34     AnimatorGroup() = default;
35     ~AnimatorGroup();
36 
37     void AddAnimator(const RefPtr<Animator>& animator);
38     void RemoveAnimator(const RefPtr<Animator>& animator);
39     void Play();
40     void Stop();
41 private:
42     void OnAnimatorStop(const RefPtr<Animator>& animator);
43     std::map<RefPtr<Animator>, BaseId::IdType> animators_;
44     std::set<RefPtr<Animator>> runningAnimators_;
45     AnimatorGroupStatus status_ = AnimatorGroupStatus::STOPPED;
46 };
47 
48 } // namespace OHOS::Ace
49 
50 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_ANIMATOR_GROUP_H