1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_CLIP_CLIP_COMPONENT_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_CLIP_CLIP_COMPONENT_H 18 19 #include "base/utils/utils.h" 20 #include "core/components/common/properties/radius.h" 21 #include "core/pipeline/base/sole_child_component.h" 22 23 namespace OHOS::Ace { 24 25 class ClipComponent : public SoleChildComponent { 26 DECLARE_ACE_TYPE(ClipComponent, SoleChildComponent); 27 28 public: ClipComponent(const RefPtr<Component> & child)29 explicit ClipComponent(const RefPtr<Component>& child) : SoleChildComponent(child) {} 30 ~ClipComponent() override = default; 31 32 RefPtr<Element> CreateElement() override; 33 34 RefPtr<RenderNode> CreateRenderNode() override; 35 SetWidth(const Dimension & width)36 void SetWidth(const Dimension& width) 37 { 38 width_ = width; 39 } 40 GetWidth()41 const Dimension& GetWidth() const 42 { 43 return width_; 44 } 45 SetHeight(const Dimension & height)46 void SetHeight(const Dimension& height) 47 { 48 height_ = height; 49 } 50 GetHeight()51 const Dimension& GetHeight() const 52 { 53 return height_; 54 } 55 GetOffsetX()56 const Dimension& GetOffsetX() const 57 { 58 return offsetX_; 59 } 60 SetOffsetX(const Dimension & offsetX)61 void SetOffsetX(const Dimension& offsetX) 62 { 63 offsetX_ = offsetX; 64 } 65 GetOffsetY()66 const Dimension& GetOffsetY() const 67 { 68 return offsetY_; 69 } 70 SetOffsetY(const Dimension & offsetY)71 void SetOffsetY(const Dimension& offsetY) 72 { 73 offsetY_ = offsetY; 74 } 75 SetClipRadius(const Radius & clipRadius)76 void SetClipRadius(const Radius& clipRadius) 77 { 78 topLeftRadius_ = clipRadius; 79 topRightRadius_ = clipRadius; 80 bottomLeftRadius_ = clipRadius; 81 bottomRightRadius_ = clipRadius; 82 } 83 GetTopLeftRadius()84 const Radius& GetTopLeftRadius() const 85 { 86 return topLeftRadius_; 87 } 88 SetTopLeftRadius(const Radius & topLeftRadius)89 void SetTopLeftRadius(const Radius& topLeftRadius) 90 { 91 topLeftRadius_ = topLeftRadius; 92 } 93 GetTopRightRadius()94 const Radius& GetTopRightRadius() const 95 { 96 return topRightRadius_; 97 } 98 SetTopRightRadius(const Radius & topRightRadius)99 void SetTopRightRadius(const Radius& topRightRadius) 100 { 101 topRightRadius_ = topRightRadius; 102 } 103 GetBottomLeftRadius()104 const Radius& GetBottomLeftRadius() const 105 { 106 return bottomLeftRadius_; 107 } 108 SetBottomLeftRadius(const Radius & bottomLeftRadius)109 void SetBottomLeftRadius(const Radius& bottomLeftRadius) 110 { 111 bottomLeftRadius_ = bottomLeftRadius; 112 } 113 GetBottomRightRadius()114 const Radius& GetBottomRightRadius() const 115 { 116 return bottomRightRadius_; 117 } 118 SetBottomRightRadius(const Radius & bottomRightRadius)119 void SetBottomRightRadius(const Radius& bottomRightRadius) 120 { 121 bottomRightRadius_ = bottomRightRadius; 122 } 123 IsFollowChild()124 bool IsFollowChild() const 125 { 126 return followChild_; 127 } 128 SetFollowChild(bool followChild)129 void SetFollowChild(bool followChild) 130 { 131 followChild_ = followChild; 132 } 133 IsClipWithShadow()134 bool IsClipWithShadow() const 135 { 136 return clipWithShadow_; 137 } 138 SetClipWithShadow(bool clipWithShadow)139 void SetClipWithShadow(bool clipWithShadow) 140 { 141 clipWithShadow_ = clipWithShadow; 142 } 143 144 private: 145 Dimension width_ = Dimension(0.0); 146 Dimension height_ = Dimension(0.0); 147 Dimension offsetX_ = Dimension(0.0); 148 Dimension offsetY_ = Dimension(0.0); 149 150 Radius topLeftRadius_; 151 Radius topRightRadius_; 152 Radius bottomLeftRadius_; 153 Radius bottomRightRadius_; 154 bool followChild_ = true; 155 // Play clip animation with shadow when set true, shadow should set in box outer of tween component. 156 bool clipWithShadow_ = false; 157 }; 158 159 } // namespace OHOS::Ace 160 161 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_CLIP_CLIP_COMPONENT_H 162