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Searched defs:CurrentScene (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_post_process_controller.h63 struct CurrentScene { struct
81 CurrentScene currentScene_; argument
H A Drender_node_default_env.h116 struct CurrentScene { struct
123 CurrentScene currentScene_; argument
H A Drender_node_default_material_deferred_shading.h159 struct CurrentScene { struct
172 CurrentScene currentScene_; argument
H A Drender_node_camera_cubemap.h127 struct CurrentScene { struct
137 CurrentScene currentScene_; argument
H A Drender_node_default_depth_render_slot.h125 struct CurrentScene { struct
126 RenderCamera camera;
127 RENDER_NS::ViewportDesc viewportDesc;
151 void UpdateCurrentScene( argument
H A Drender_node_default_material_render_slot.h154 struct CurrentScene { struct
155 RenderCamera camera;
156 RENDER_NS::RenderHandle cameraEnvRadianceHandle;
157 RENDER_NS::ViewportDesc viewportDesc;
158 RENDER_NS::ScissorDesc scissorDesc;
160 RENDER_NS::RenderHandle prePassColorTarget;
H A Drender_node_camera_single_post_process.h145 struct CurrentScene { struct
154 CurrentScene currentScene_; argument
H A Drender_node_default_camera_controller.h130 struct CurrentScene { struct
151 void UpdateCurrentScene(const IRenderDataStoreDefaultScene& dataStoreScene, argument
H A Drender_node_default_shadow_render_slot.h135 struct CurrentScene { struct
143 CurrentScene currentScene_; argument