1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_TITLE_NODE_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_TITLE_NODE_H
18 
19 #include "core/components_ng/pattern/custom/custom_node.h"
20 
21 namespace OHOS::Ace::NG {
22 class ACE_EXPORT CustomTitleNode : public CustomNode {
23     DECLARE_ACE_TYPE(CustomTitleNode, CustomNode);
24 
25 public:
26     static RefPtr<CustomTitleNode> CreateCustomTitleNode(int32_t nodeId, const std::string& viewKey);
27 
28     CustomTitleNode(int32_t nodeId, const std::string& viewKey);
29     ~CustomTitleNode() override = default;
30 
SetAppTitleCallback(const std::function<void (const std::string &)> & callback)31     void SetAppTitleCallback(const std::function<void(const std::string&)>& callback)
32     {
33         appTitleCallback_ = callback;
34     }
35 
FireAppTitleCallback(const std::string & title)36     void FireAppTitleCallback(const std::string& title)
37     {
38         if (appTitleCallback_) {
39             appTitleCallback_(title);
40         }
41     }
42 
SetAppIconCallback(const std::function<void (const RefPtr<PixelMap> &)> & callback)43     void SetAppIconCallback(const std::function<void(const RefPtr<PixelMap>&)>& callback)
44     {
45         appIconCallback_ = callback;
46     }
47 
FireAppIconCallback(const RefPtr<PixelMap> & icon)48     void FireAppIconCallback(const RefPtr<PixelMap>& icon)
49     {
50         if (appIconCallback_) {
51             appIconCallback_(icon);
52         }
53     }
54 
SetOnWindowFocusedCallback(const std::function<void ()> & callback)55     void SetOnWindowFocusedCallback(const std::function<void()>& callback)
56     {
57         onWindowFocusedCallback_ = callback;
58     }
59 
FireOnWindowFocusedCallback()60     void FireOnWindowFocusedCallback()
61     {
62         if (onWindowFocusedCallback_) {
63             onWindowFocusedCallback_();
64         }
65     }
66 
SetOnWindowUnfocusedCallback(const std::function<void ()> & callback)67     void SetOnWindowUnfocusedCallback(const std::function<void()>& callback)
68     {
69         onWindowUnfocusedCallback_ = callback;
70     }
71 
FireOnWindowUnfocusedCallback()72     void FireOnWindowUnfocusedCallback()
73     {
74         if (onWindowUnfocusedCallback_) {
75             onWindowUnfocusedCallback_();
76         }
77     }
78 
79 private:
80     std::function<void(const std::string&)> appTitleCallback_ = nullptr;
81     std::function<void(const RefPtr<PixelMap>&)> appIconCallback_ = nullptr;
82     std::function<void()> onWindowFocusedCallback_ = nullptr;
83     std::function<void()> onWindowUnfocusedCallback_ = nullptr;
84 };
85 } // namespace OHOS::Ace::NG
86 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_H