1 /*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "core/common/font_loader.h"
17
18 namespace OHOS::Ace {
19
FontLoader(const std::string & familyName,const std::string & familySrc)20 FontLoader::FontLoader(const std::string& familyName, const std::string& familySrc)
21 : familyName_(familyName), familySrc_(familySrc) {}
22
GetFamilyName() const23 const std::string& FontLoader::GetFamilyName() const
24 {
25 return familyName_;
26 }
27
SetOnLoaded(const WeakPtr<RenderNode> & node,const std::function<void ()> & callback)28 void FontLoader::SetOnLoaded(const WeakPtr<RenderNode>& node, const std::function<void()>& callback)
29 {
30 CHECK_NULL_VOID(callback);
31 if (isLoaded_) {
32 callback();
33 } else {
34 callbacks_.emplace(node, callback);
35 }
36 }
37
RemoveCallback(const WeakPtr<RenderNode> & node)38 void FontLoader::RemoveCallback(const WeakPtr<RenderNode>& node)
39 {
40 callbacks_.erase(node);
41 }
42
SetVariationChanged(const std::function<void ()> & variationChanged)43 void FontLoader::SetVariationChanged(const std::function<void()>& variationChanged)
44 {
45 variationChanged_ = variationChanged;
46 }
47
RemoveCallbackNG(const WeakPtr<NG::UINode> & node)48 void FontLoader::RemoveCallbackNG(const WeakPtr<NG::UINode>& node)
49 {
50 callbacksNG_.erase(node);
51 }
52
SetOnLoadedNG(const WeakPtr<NG::UINode> & node,const std::function<void ()> & callback)53 void FontLoader::SetOnLoadedNG(const WeakPtr<NG::UINode>& node, const std::function<void()>& callback)
54 {
55 CHECK_NULL_VOID(callback);
56 if (isLoaded_) {
57 return;
58 } else {
59 callbacksNG_.emplace(node, callback);
60 }
61 }
62
63 } // namespace OHOS::Ace
64