Searched defs:GY (Results 1 – 2 of 2) sorted by relevance
234 float GY = (WxWy - RxRy - BY * (BxBy - RxRy)) / (GxGy - RxRy); in ComputeXYZD50() local
222 float GY = (WxWy - RxRy - BY * (BxBy - RxRy)) / (GxGy - RxRy); in GenRGBToXYZMatrix() local