1 /*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "pipeline/rs_dirty_region_manager.h"
17
18 #include <string>
19
20 #include "rs_trace.h"
21
22 #include "platform/common/rs_log.h"
23 namespace OHOS {
24 namespace Rosen {
RSDirtyRegionManager()25 RSDirtyRegionManager::RSDirtyRegionManager()
26 {
27 dirtyHistory_.resize(HISTORY_QUEUE_MAX_SIZE);
28 debugRegionEnabled_.resize(DebugRegionType::TYPE_MAX);
29 dirtyCanvasNodeInfo_.resize(DirtyRegionType::TYPE_AMOUNT);
30 dirtySurfaceNodeInfo_.resize(DirtyRegionType::TYPE_AMOUNT);
31 }
32
RSDirtyRegionManager(bool isDisplayDirtyManager)33 RSDirtyRegionManager::RSDirtyRegionManager(bool isDisplayDirtyManager)
34 {
35 dirtyHistory_.resize(HISTORY_QUEUE_MAX_SIZE);
36 debugRegionEnabled_.resize(DebugRegionType::TYPE_MAX);
37 dirtyCanvasNodeInfo_.resize(DirtyRegionType::TYPE_AMOUNT);
38 dirtySurfaceNodeInfo_.resize(DirtyRegionType::TYPE_AMOUNT);
39 isDisplayDirtyManager_ = isDisplayDirtyManager;
40 }
41
MergeDirtyRect(const RectI & rect,bool isDebugRect)42 void RSDirtyRegionManager::MergeDirtyRect(const RectI& rect, bool isDebugRect)
43 {
44 if (rect.IsEmpty()) {
45 return;
46 }
47 if (currentFrameDirtyRegion_.IsEmpty()) {
48 currentFrameDirtyRegion_ = rect;
49 } else {
50 currentFrameDirtyRegion_ = currentFrameDirtyRegion_.JoinRect(rect);
51 }
52 if (isDisplayDirtyManager_) {
53 mergedDirtyRegions_.emplace_back(rect);
54 }
55 if (isDebugRect) {
56 debugRect_ = rect;
57 }
58 }
59
MergeHwcDirtyRect(const RectI & rect)60 void RSDirtyRegionManager::MergeHwcDirtyRect(const RectI& rect)
61 {
62 if (rect.IsEmpty()) {
63 return;
64 }
65 if (hwcDirtyRegion_.IsEmpty()) {
66 hwcDirtyRegion_ = rect;
67 } else {
68 hwcDirtyRegion_ = hwcDirtyRegion_.JoinRect(rect);
69 }
70 }
71
MergeDirtyRectIfIntersect(const RectI & rect)72 bool RSDirtyRegionManager::MergeDirtyRectIfIntersect(const RectI& rect)
73 {
74 if (!currentFrameDirtyRegion_.Intersect(rect)) {
75 return false;
76 }
77 currentFrameDirtyRegion_ = currentFrameDirtyRegion_.JoinRect(rect);
78 if (isDisplayDirtyManager_) {
79 mergedDirtyRegions_.emplace_back(rect);
80 }
81 return true;
82 }
83
MergeDirtyRectAfterMergeHistory(const RectI & rect)84 void RSDirtyRegionManager::MergeDirtyRectAfterMergeHistory(const RectI& rect)
85 {
86 if (rect.IsEmpty()) {
87 return;
88 }
89 if (dirtyRegion_.IsEmpty()) {
90 dirtyRegion_ = rect;
91 } else {
92 dirtyRegion_ = dirtyRegion_.JoinRect(rect);
93 }
94 }
95
UpdateVisitedDirtyRects(const std::vector<RectI> & rects)96 void RSDirtyRegionManager::UpdateVisitedDirtyRects(const std::vector<RectI>& rects)
97 {
98 if (rects.empty()) {
99 visitedDirtyRegions_.clear();
100 return;
101 }
102 visitedDirtyRegions_ = rects;
103 }
104
GetIntersectedVisitedDirtyRect(const RectI & absRect) const105 RectI RSDirtyRegionManager::GetIntersectedVisitedDirtyRect(const RectI& absRect) const
106 {
107 RectI belowDirty = currentFrameDirtyRegion_;
108 for (const auto& subDirty : visitedDirtyRegions_) {
109 if (absRect.IsInsideOf(belowDirty)) {
110 return belowDirty;
111 }
112 belowDirty = belowDirty.JoinRect(subDirty.IntersectRect(absRect));
113 }
114 return belowDirty;
115 }
116
UpdateCacheableFilterRect(const RectI & rect)117 void RSDirtyRegionManager::UpdateCacheableFilterRect(const RectI& rect)
118 {
119 if (rect.IsEmpty()) {
120 return;
121 }
122 cacheableFilterRects_.emplace_back(rect);
123 }
124
IfCacheableFilterRectFullyCover(const RectI & targetRect)125 bool RSDirtyRegionManager::IfCacheableFilterRectFullyCover(const RectI& targetRect)
126 {
127 for (auto rect : cacheableFilterRects_) {
128 if (targetRect.IsInsideOf(rect)) {
129 return true;
130 }
131 }
132 return false;
133 }
134
IntersectDirtyRect(const RectI & rect)135 void RSDirtyRegionManager::IntersectDirtyRect(const RectI& rect)
136 {
137 currentFrameDirtyRegion_ = currentFrameDirtyRegion_.IntersectRect(rect);
138 }
139
ClipDirtyRectWithinSurface()140 void RSDirtyRegionManager::ClipDirtyRectWithinSurface()
141 {
142 int left = std::max(std::max(currentFrameDirtyRegion_.left_, 0), surfaceRect_.left_);
143 int top = std::max(std::max(currentFrameDirtyRegion_.top_, 0), surfaceRect_.top_);
144 int width = std::min(currentFrameDirtyRegion_.GetRight(), surfaceRect_.GetRight()) - left;
145 int height = std::min(currentFrameDirtyRegion_.GetBottom(), surfaceRect_.GetBottom()) - top;
146 // If new region is invalid, currentFrameDirtyRegion_ would be reset as [0, 0, 0, 0]
147 currentFrameDirtyRegion_ = ((width <= 0) || (height <= 0)) ? RectI() : RectI(left, top, width, height);
148 }
149
GetCurrentFrameDirtyRegion()150 const RectI& RSDirtyRegionManager::GetCurrentFrameDirtyRegion()
151 {
152 return currentFrameDirtyRegion_;
153 }
154
GetDirtyRegion() const155 const RectI& RSDirtyRegionManager::GetDirtyRegion() const
156 {
157 return dirtyRegion_;
158 }
159
SetCurrentFrameDirtyRect(const RectI & dirtyRect)160 void RSDirtyRegionManager::SetCurrentFrameDirtyRect(const RectI& dirtyRect)
161 {
162 currentFrameDirtyRegion_ = dirtyRect;
163 }
164
OnSync(std::shared_ptr<RSDirtyRegionManager> targetManager)165 void RSDirtyRegionManager::OnSync(std::shared_ptr<RSDirtyRegionManager> targetManager)
166 {
167 if (!targetManager) {
168 return;
169 }
170 targetManager->surfaceRect_ = surfaceRect_;
171 targetManager->dirtyRegion_ = dirtyRegion_;
172 targetManager->hwcDirtyRegion_ = hwcDirtyRegion_;
173 targetManager->currentFrameDirtyRegion_ = currentFrameDirtyRegion_;
174 targetManager->debugRect_ = debugRect_;
175 if (RSSystemProperties::GetDirtyRegionDebugType() != DirtyRegionDebugType::DISABLED) {
176 targetManager->dirtySurfaceNodeInfo_ = dirtySurfaceNodeInfo_;
177 targetManager->dirtyCanvasNodeInfo_ = dirtyCanvasNodeInfo_;
178 }
179 // To avoid the impact of the remaining surface dirty on global dirty when nodes are skipped the next frame.
180 Clear();
181 }
182
GetDirtyRegionFlipWithinSurface() const183 RectI RSDirtyRegionManager::GetDirtyRegionFlipWithinSurface() const
184 {
185 RectI glRect;
186 if (isDirtyRegionAlignedEnable_) {
187 glRect = GetPixelAlignedRect(dirtyRegion_);
188 } else {
189 glRect = dirtyRegion_;
190 }
191
192 if (!RSSystemProperties::IsUseVulkan()) {
193 // left-top to left-bottom corner(in current surface)
194 glRect.top_ = surfaceRect_.height_ - glRect.top_ - glRect.height_;
195 }
196 return glRect;
197 }
198
GetRectFlipWithinSurface(const RectI & rect) const199 RectI RSDirtyRegionManager::GetRectFlipWithinSurface(const RectI& rect) const
200 {
201 RectI glRect = rect;
202 if (!RSSystemProperties::IsUseVulkan()) {
203 // left-top to left-bottom corner(in current surface)
204 glRect.top_ = surfaceRect_.height_ - rect.top_ - rect.height_;
205 }
206 return glRect;
207 }
208
GetLatestDirtyRegion() const209 const RectI& RSDirtyRegionManager::GetLatestDirtyRegion() const
210 {
211 if (historyHead_ < 0) {
212 return dirtyRegion_;
213 }
214 return dirtyHistory_[historyHead_];
215 }
216
GetPixelAlignedRect(const RectI & rect,int32_t alignedBits)217 RectI RSDirtyRegionManager::GetPixelAlignedRect(const RectI& rect, int32_t alignedBits)
218 {
219 RectI newRect = rect;
220 if (alignedBits > 1) {
221 int32_t left = (rect.left_ / alignedBits) * alignedBits;
222 int32_t top = (rect.top_ / alignedBits) * alignedBits;
223 int32_t width = ((rect.GetRight() + alignedBits - 1) / alignedBits) * alignedBits - left;
224 int32_t height = ((rect.GetBottom() + alignedBits - 1) / alignedBits) * alignedBits - top;
225 newRect = RectI(left, top, width, height);
226 }
227 return newRect;
228 }
229
Clear()230 void RSDirtyRegionManager::Clear()
231 {
232 dirtyRegion_.Clear();
233 currentFrameDirtyRegion_.Clear();
234 hwcDirtyRegion_.Clear();
235 visitedDirtyRegions_.clear();
236 mergedDirtyRegions_.clear();
237 cacheableFilterRects_.clear();
238 dirtyCanvasNodeInfo_.clear();
239 dirtyCanvasNodeInfo_.resize(DirtyRegionType::TYPE_AMOUNT);
240 dirtySurfaceNodeInfo_.clear();
241 dirtySurfaceNodeInfo_.resize(DirtyRegionType::TYPE_AMOUNT);
242 isDfxTarget_ = false;
243 isFilterCacheRectValid_ = true;
244 }
245
IsCurrentFrameDirty() const246 bool RSDirtyRegionManager::IsCurrentFrameDirty() const
247 {
248 return !currentFrameDirtyRegion_.IsEmpty() && currentFrameDirtyRegion_ != debugRect_;
249 }
250
IsDirty() const251 bool RSDirtyRegionManager::IsDirty() const
252 {
253 return !dirtyRegion_.IsEmpty();
254 }
255
UpdateDirty(bool enableAligned)256 void RSDirtyRegionManager::UpdateDirty(bool enableAligned)
257 {
258 if (enableAligned) {
259 UpdateDirtyByAligned();
260 }
261 // if last frame doesn't align and current frame need align, we should align history ditry regions.
262 if (!isDirtyRegionAlignedEnable_ && enableAligned) {
263 AlignHistory();
264 }
265 isDirtyRegionAlignedEnable_ = enableAligned;
266 PushHistory(currentFrameDirtyRegion_);
267 dirtyRegion_ = MergeHistory(bufferAge_, currentFrameDirtyRegion_);
268 }
269
UpdateDirtyByAligned(int32_t alignedBits)270 void RSDirtyRegionManager::UpdateDirtyByAligned(int32_t alignedBits)
271 {
272 currentFrameDirtyRegion_ = GetPixelAlignedRect(currentFrameDirtyRegion_, alignedBits);
273 }
274
UpdateDirtyRegionInfoForDfx(NodeId id,RSRenderNodeType nodeType,DirtyRegionType dirtyType,const RectI & rect)275 void RSDirtyRegionManager::UpdateDirtyRegionInfoForDfx(NodeId id, RSRenderNodeType nodeType,
276 DirtyRegionType dirtyType, const RectI& rect)
277 {
278 if ((dirtyType >= dirtyCanvasNodeInfo_.size()) || (dirtyType >= DirtyRegionType::TYPE_AMOUNT) ||
279 (dirtyType < 0) || (rect.IsEmpty())) {
280 return;
281 }
282 if (nodeType == RSRenderNodeType::CANVAS_NODE) {
283 dirtyCanvasNodeInfo_[dirtyType].emplace(std::make_pair(id, rect));
284 } else if (nodeType == RSRenderNodeType::SURFACE_NODE) {
285 dirtySurfaceNodeInfo_[dirtyType].emplace(std::make_pair(id, rect));
286 }
287 }
288
GetDirtyRegionInfo(std::map<NodeId,RectI> & target,RSRenderNodeType nodeType,DirtyRegionType dirtyType) const289 void RSDirtyRegionManager::GetDirtyRegionInfo(std::map<NodeId, RectI>& target,
290 RSRenderNodeType nodeType, DirtyRegionType dirtyType) const
291 {
292 target.clear();
293 if ((dirtyType >= dirtyCanvasNodeInfo_.size()) || (dirtyType >= DirtyRegionType::TYPE_AMOUNT) ||
294 (dirtyType < 0)) {
295 return;
296 }
297 if (nodeType == RSRenderNodeType::CANVAS_NODE) {
298 target = dirtyCanvasNodeInfo_[dirtyType];
299 } else if (nodeType == RSRenderNodeType::SURFACE_NODE) {
300 target = dirtySurfaceNodeInfo_[dirtyType];
301 }
302 }
303
HasOffset()304 bool RSDirtyRegionManager::HasOffset()
305 {
306 return hasOffset_;
307 }
SetOffset(int offsetX,int offsetY)308 void RSDirtyRegionManager::SetOffset(int offsetX, int offsetY)
309 {
310 offsetX_ = offsetX;
311 offsetY_ = offsetY;
312 }
GetOffsetedDirtyRegion() const313 RectI RSDirtyRegionManager::GetOffsetedDirtyRegion() const
314 {
315 return GetDirtyRegion().Offset(offsetX_, offsetY_);
316 }
317
SetBufferAge(const int age)318 bool RSDirtyRegionManager::SetBufferAge(const int age)
319 {
320 if (age < 0) {
321 bufferAge_ = 0; // reset invalid age
322 return false;
323 }
324 bufferAge_ = static_cast<unsigned int>(age);
325 return true;
326 }
327
SetSurfaceSize(const int32_t width,const int32_t height)328 bool RSDirtyRegionManager::SetSurfaceSize(const int32_t width, const int32_t height)
329 {
330 if (width < 0 || height < 0) {
331 return false;
332 }
333 surfaceRect_ = RectI(0, 0, width, height);
334 return true;
335 }
336
MergeSurfaceRect()337 void RSDirtyRegionManager::MergeSurfaceRect()
338 {
339 return MergeDirtyRect(GetSurfaceRect());
340 }
341
ResetDirtyAsSurfaceSize()342 void RSDirtyRegionManager::ResetDirtyAsSurfaceSize()
343 {
344 dirtyRegion_ = surfaceRect_;
345 currentFrameDirtyRegion_ = surfaceRect_;
346 }
347
UpdateDebugRegionTypeEnable(DirtyRegionDebugType dirtyDebugType)348 void RSDirtyRegionManager::UpdateDebugRegionTypeEnable(DirtyRegionDebugType dirtyDebugType)
349 {
350 debugRegionEnabled_.assign(DebugRegionType::TYPE_MAX, false);
351 switch (dirtyDebugType) {
352 case DirtyRegionDebugType::CURRENT_SUB:
353 debugRegionEnabled_[DebugRegionType::CURRENT_SUB] = true;
354 break;
355 case DirtyRegionDebugType::CURRENT_WHOLE:
356 debugRegionEnabled_[DebugRegionType::CURRENT_WHOLE] = true;
357 break;
358 case DirtyRegionDebugType::MULTI_HISTORY:
359 debugRegionEnabled_[DebugRegionType::MULTI_HISTORY] = true;
360 break;
361 case DirtyRegionDebugType::CURRENT_SUB_AND_WHOLE:
362 debugRegionEnabled_[DebugRegionType::CURRENT_SUB] = true;
363 debugRegionEnabled_[DebugRegionType::CURRENT_WHOLE] = true;
364 break;
365 case DirtyRegionDebugType::CURRENT_WHOLE_AND_MULTI_HISTORY:
366 debugRegionEnabled_[DebugRegionType::CURRENT_WHOLE] = true;
367 debugRegionEnabled_[DebugRegionType::MULTI_HISTORY] = true;
368 break;
369 case DirtyRegionDebugType::EGL_DAMAGE:
370 debugRegionEnabled_[DebugRegionType::EGL_DAMAGE] = true;
371 break;
372 case DirtyRegionDebugType::DISABLED:
373 default:
374 break;
375 }
376 }
377
MergeHistory(unsigned int age,RectI rect) const378 RectI RSDirtyRegionManager::MergeHistory(unsigned int age, RectI rect) const
379 {
380 if (age == 0 || age > historySize_) {
381 return surfaceRect_;
382 }
383 // GetHistory(historySize_) is equal to dirtyHistory_[historyHead_] (latest his rect)
384 // therefore, this loop merges rect with age frames' dirtyRect
385 // Attention: should not set i >= 0 for unsigned int!!!!!
386 for (unsigned int i = historySize_; i > historySize_ - age; --i) {
387 auto subRect = GetHistory((i - 1));
388 if (subRect.IsEmpty()) {
389 continue;
390 }
391 if (rect.IsEmpty()) {
392 rect = subRect;
393 continue;
394 }
395 // only join valid his dirty region
396 rect = rect.JoinRect(subRect);
397 }
398 return rect;
399 }
400
PushHistory(RectI rect)401 void RSDirtyRegionManager::PushHistory(RectI rect)
402 {
403 int next = (historyHead_ + 1) % HISTORY_QUEUE_MAX_SIZE;
404 dirtyHistory_[next] = rect;
405 if (historySize_ < HISTORY_QUEUE_MAX_SIZE) {
406 ++historySize_;
407 }
408 historyHead_ = next;
409 }
410
GetHistory(unsigned int i) const411 RectI RSDirtyRegionManager::GetHistory(unsigned int i) const
412 {
413 if (i >= HISTORY_QUEUE_MAX_SIZE) {
414 i %= HISTORY_QUEUE_MAX_SIZE;
415 }
416 if (historySize_ > 0) {
417 i = (i + historyHead_) % historySize_;
418 }
419 return dirtyHistory_[i];
420 }
421
AlignHistory()422 void RSDirtyRegionManager::AlignHistory()
423 {
424 for (uint8_t i = 0; i < dirtyHistory_.size(); i++) {
425 dirtyHistory_[i] = GetPixelAlignedRect(dirtyHistory_[i]);
426 }
427 }
428
429 } // namespace Rosen
430 } // namespace OHOS
431