1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "frameworks/core/interfaces/native/node/node_symbol_span_modifier.h"
16
17 #include "frameworks/bridge/common/utils/utils.h"
18 #include "frameworks/core/components/common/layout/constants.h"
19 #include "frameworks/core/components/common/properties/text_style.h"
20 #include "frameworks/core/components/common/properties/text_style_parser.h"
21 #include "frameworks/core/components_ng/base/frame_node.h"
22 #include "frameworks/core/components_ng/base/view_abstract.h"
23 #include "frameworks/core/components_ng/pattern/text/symbol_span_model_ng.h"
24 #include "frameworks/core/pipeline/base/element_register.h"
25
26 namespace OHOS::Ace::NG {
27 namespace {
ConvertStrToFontWeight(ArkUI_CharPtr weight,FontWeight defaultFontWeight=FontWeight::NORMAL)28 FontWeight ConvertStrToFontWeight(ArkUI_CharPtr weight, FontWeight defaultFontWeight = FontWeight::NORMAL)
29 {
30 std::string weightStr(weight);
31 return StringUtils::StringToFontWeight(weightStr, defaultFontWeight);
32 }
33
SetSymbolSpanFontColor(ArkUINodeHandle node,ArkUI_Uint32 * color,int32_t size)34 void SetSymbolSpanFontColor(ArkUINodeHandle node, ArkUI_Uint32* color, int32_t size)
35 {
36 auto* frameNode = reinterpret_cast<FrameNode*>(node);
37 CHECK_NULL_VOID(frameNode);
38 std::vector<Color> colorArray;
39 for (int32_t i = 0; i < size; i++) {
40 colorArray.emplace_back(Color(color[i]));
41 }
42 SymbolSpanModelNG::SetFontColor(frameNode, colorArray);
43 }
44
ResetSymbolSpanFontColor(ArkUINodeHandle node)45 void ResetSymbolSpanFontColor(ArkUINodeHandle node)
46 {
47 auto* frameNode = reinterpret_cast<FrameNode*>(node);
48 CHECK_NULL_VOID(frameNode);
49 auto theme = GetTheme<TextTheme>();
50 CHECK_NULL_VOID(theme);
51 Color fontColor = theme->GetTextStyle().GetTextColor();
52 std::vector<Color> colorArray = { fontColor };
53 SymbolSpanModelNG::SetFontColor(frameNode, colorArray);
54 }
55
SetSymbolSpanFontSize(ArkUINodeHandle node,ArkUI_Float32 fontSize,ArkUI_Int32 unit)56 void SetSymbolSpanFontSize(ArkUINodeHandle node, ArkUI_Float32 fontSize, ArkUI_Int32 unit)
57 {
58 auto* frameNode = reinterpret_cast<FrameNode*>(node);
59 CHECK_NULL_VOID(frameNode);
60 auto unitEnum = static_cast<OHOS::Ace::DimensionUnit>(unit);
61
62 if (fontSize < 0 || unitEnum < OHOS::Ace::DimensionUnit::PX || unitEnum > OHOS::Ace::DimensionUnit::CALC ||
63 unitEnum == OHOS::Ace::DimensionUnit::PERCENT) {
64 auto theme = GetTheme<TextTheme>();
65 CHECK_NULL_VOID(theme);
66 CalcDimension fontSize = theme->GetTextStyle().GetFontSize();
67 SymbolSpanModelNG::SetFontSize(frameNode, fontSize);
68 } else {
69 SymbolSpanModelNG::SetFontSize(frameNode, Dimension(fontSize, static_cast<OHOS::Ace::DimensionUnit>(unit)));
70 }
71 }
72
ResetSymbolSpanFontSize(ArkUINodeHandle node)73 void ResetSymbolSpanFontSize(ArkUINodeHandle node)
74 {
75 auto* frameNode = reinterpret_cast<FrameNode*>(node);
76 CHECK_NULL_VOID(frameNode);
77 auto theme = GetTheme<TextTheme>();
78 CHECK_NULL_VOID(theme);
79 CalcDimension fontSize = theme->GetTextStyle().GetFontSize();
80 SymbolSpanModelNG::SetFontSize(frameNode, fontSize);
81 }
82
SetSymbolSpanFontWeightStr(ArkUINodeHandle node,ArkUI_CharPtr weight)83 void SetSymbolSpanFontWeightStr(ArkUINodeHandle node, ArkUI_CharPtr weight)
84 {
85 auto* frameNode = reinterpret_cast<FrameNode*>(node);
86 CHECK_NULL_VOID(frameNode);
87 SymbolSpanModelNG::SetFontWeight(frameNode, ConvertStrToFontWeight(weight));
88 }
89
SetSymbolSpanFontWeight(ArkUINodeHandle node,ArkUI_Int32 weight)90 void SetSymbolSpanFontWeight(ArkUINodeHandle node, ArkUI_Int32 weight)
91 {
92 auto* frameNode = reinterpret_cast<FrameNode*>(node);
93 CHECK_NULL_VOID(frameNode);
94 SymbolSpanModelNG::SetFontWeight(frameNode, static_cast<FontWeight>(weight));
95 }
96
ResetSymbolSpanFontWeight(ArkUINodeHandle node)97 void ResetSymbolSpanFontWeight(ArkUINodeHandle node)
98 {
99 auto* frameNode = reinterpret_cast<FrameNode*>(node);
100 CHECK_NULL_VOID(frameNode);
101 SymbolSpanModelNG::SetFontWeight(frameNode, Ace::FontWeight::NORMAL);
102 }
103
SetSymbolSpanRenderingStrategy(ArkUINodeHandle node,ArkUI_Uint32 renderingStrategy)104 void SetSymbolSpanRenderingStrategy(ArkUINodeHandle node, ArkUI_Uint32 renderingStrategy)
105 {
106 auto* frameNode = reinterpret_cast<FrameNode*>(node);
107 CHECK_NULL_VOID(frameNode);
108 SymbolSpanModelNG::SetSymbolRenderingStrategy(frameNode, renderingStrategy);
109 }
110
ResetSymbolSpanRenderingStrategy(ArkUINodeHandle node)111 void ResetSymbolSpanRenderingStrategy(ArkUINodeHandle node)
112 {
113 auto* frameNode = reinterpret_cast<FrameNode*>(node);
114 CHECK_NULL_VOID(frameNode);
115 SymbolSpanModelNG::SetSymbolRenderingStrategy(frameNode, 0);
116 }
117
SetSymbolSpanEffectStrategy(ArkUINodeHandle node,ArkUI_Uint32 effectStrategy)118 void SetSymbolSpanEffectStrategy(ArkUINodeHandle node, ArkUI_Uint32 effectStrategy)
119 {
120 auto* frameNode = reinterpret_cast<FrameNode*>(node);
121 CHECK_NULL_VOID(frameNode);
122 SymbolSpanModelNG::SetSymbolEffect(frameNode, effectStrategy);
123 }
124
ResetSymbolSpanEffectStrategy(ArkUINodeHandle node)125 void ResetSymbolSpanEffectStrategy(ArkUINodeHandle node)
126 {
127 auto* frameNode = reinterpret_cast<FrameNode*>(node);
128 CHECK_NULL_VOID(frameNode);
129 SymbolSpanModelNG::SetSymbolEffect(frameNode, 0);
130 }
131
SetSymbolSpanId(ArkUINodeHandle node,ArkUI_Uint32 symbolId)132 void SetSymbolSpanId(ArkUINodeHandle node, ArkUI_Uint32 symbolId)
133 {
134 auto* frameNode = reinterpret_cast<FrameNode*>(node);
135 CHECK_NULL_VOID(frameNode);
136 SymbolSpanModelNG::InitialSymbol(frameNode, symbolId);
137 }
138 }
139
140 namespace NodeModifier {
GetSymbolSpanModifier()141 const ArkUISymbolSpanModifier* GetSymbolSpanModifier()
142 {
143 static const ArkUISymbolSpanModifier modifier = {
144 SetSymbolSpanFontColor,
145 ResetSymbolSpanFontColor,
146 SetSymbolSpanFontSize,
147 ResetSymbolSpanFontSize,
148 SetSymbolSpanFontWeightStr,
149 SetSymbolSpanFontWeight,
150 ResetSymbolSpanFontWeight,
151 SetSymbolSpanRenderingStrategy,
152 ResetSymbolSpanRenderingStrategy,
153 SetSymbolSpanEffectStrategy,
154 ResetSymbolSpanEffectStrategy,
155 SetSymbolSpanId
156 };
157
158 return &modifier;
159 }
160
GetCJUISymbolSpanModifier()161 const CJUISymbolSpanModifier* GetCJUISymbolSpanModifier()
162 {
163 static const CJUISymbolSpanModifier modifier = {
164 SetSymbolSpanFontColor,
165 ResetSymbolSpanFontColor,
166 SetSymbolSpanFontSize,
167 ResetSymbolSpanFontSize,
168 SetSymbolSpanFontWeightStr,
169 SetSymbolSpanFontWeight,
170 ResetSymbolSpanFontWeight,
171 SetSymbolSpanRenderingStrategy,
172 ResetSymbolSpanRenderingStrategy,
173 SetSymbolSpanEffectStrategy,
174 ResetSymbolSpanEffectStrategy,
175 SetSymbolSpanId
176 };
177
178 return &modifier;
179 }
180 } // namespace NodeModifier
181 } // namespace OHOS::Ace::NG