1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components_ng/pattern/text_picker/toss_animation_controller.h"
17 
18 #include <sys/time.h>
19 
20 #include "base/utils/utils.h"
21 #include "core/components_ng/base/frame_node.h"
22 #include "core/components_ng/pattern/text_picker/textpicker_column_pattern.h"
23 
24 namespace OHOS::Ace::NG {
25 namespace {
26 constexpr float MIN_TIME = 1.0f;
27 constexpr int32_t DISMIN = 0;
28 constexpr float VMIN = 0.0f;
29 constexpr float PICKER_SPEED_TH = 0.25f;
30 constexpr int32_t VELOCTY_TRANS = 1000;
31 constexpr float PICKER_SPRING_MASS = 1.f;
32 constexpr float PICKER_SPRING_STIFFNESS = 20.f;
33 constexpr float PICKER_SPRING_DAMPING = 10.f;
34 constexpr int32_t DISMAX = 30;
35 constexpr float VMAX = 5.0f;
36 } // namespace
37 
SetStart(double y)38 void TextPickerTossAnimationController::SetStart(double y)
39 {
40     auto weak = AceType::WeakClaim(this);
41     auto ref = weak.Upgrade();
42     auto column = AceType::DynamicCast<TextPickerColumnPattern>(ref->column_.Upgrade());
43     CHECK_NULL_VOID(column);
44     auto isTouchBreak = column->GetTouchBreakStatus();
45     if (isTouchBreak == false) {
46         column->SetYOffset(0.0);
47     }
48     if (property_) {
49         StopTossAnimation();
50     }
51     yStart_ = y;
52     timeStart_ = GetCurrentTime();
53 }
54 
SetEnd(double y)55 void TextPickerTossAnimationController::SetEnd(double y)
56 {
57     if (property_) {
58         StopTossAnimation();
59     }
60 
61     yEnd_ = y;
62     timeEnd_ = GetCurrentTime();
63 }
64 
Play()65 bool TextPickerTossAnimationController::Play()
66 {
67     auto weak = AceType::WeakClaim(this);
68     auto ref = weak.Upgrade();
69     auto column = AceType::DynamicCast<TextPickerColumnPattern>(ref->column_.Upgrade());
70     CHECK_NULL_RETURN(column, false);
71     auto timeDiff = timeEnd_ - timeStart_;
72     if (timeDiff < MIN_TIME) {
73         return false;
74     }
75     speed_ = column->GetMainVelocity() / VELOCTY_TRANS;
76     if (std::abs(speed_) < PICKER_SPEED_TH) {
77         return false;
78     }
79     column->ResetTotalDelta();
80     StartSpringMotion();
81     SetTossPlaying(true);
82     return true;
83 }
84 
StartSpringMotion()85 void TextPickerTossAnimationController::StartSpringMotion()
86 {
87     auto weak = AceType::WeakClaim(this);
88     auto ref = weak.Upgrade();
89     auto column = AceType::DynamicCast<TextPickerColumnPattern>(ref->column_.Upgrade());
90     CHECK_NULL_VOID(column);
91     auto columnNode = column->GetHost();
92     CHECK_NULL_VOID(columnNode);
93     auto offset = column->GetOffset();
94     auto renderContext = columnNode->GetRenderContext();
95     CHECK_NULL_VOID(renderContext);
96     auto springCurve = UpdatePlayAnimationValue();
97     CHECK_NULL_VOID(springCurve);
98     double midIndex = column->GetShowOptionCount() / 2;
99     auto optionProperties = column->GetMidShiftDistance();
100     auto midShiftDistance =
101         column->IsDownScroll() ? optionProperties[midIndex].nextDistance : optionProperties[midIndex].prevDistance;
102     column->SetYLast(0);
103     end_ = midShiftDistance * showCount_ - offset;
104     AnimationOption option = AnimationOption();
105     option.SetCurve(springCurve);
106     CreatePropertyCallback();
107     CHECK_NULL_VOID(property_);
108     property_->Set(0);
109     isManualStopToss_ = false;
110     renderContext->AttachNodeAnimatableProperty(property_);
111     property_->SetPropertyUnit(PropertyUnit::PIXEL_POSITION);
112     auto finishCallback = [weak, column]() {
113         auto ref = weak.Upgrade();
114         CHECK_NULL_VOID(ref);
115         if (ref->isManualStopToss_) {
116             return;
117         }
118         column->TossAnimationStoped();
119         auto isTouchBreak = column->GetTouchBreakStatus();
120         if (isTouchBreak == false) {
121             column->SetTossStatus(false);
122             column->SetYOffset(0.0);
123         }
124     };
125     AnimationUtils::Animate(
126         option,
127         [weak]() {
128             auto ref = weak.Upgrade();
129             CHECK_NULL_VOID(ref);
130             ref->property_->Set(ref->end_);
131         },
132         finishCallback);
133 }
134 
StopTossAnimation()135 void TextPickerTossAnimationController::StopTossAnimation()
136 {
137     auto weak = AceType::WeakClaim(this);
138     auto ref = weak.Upgrade();
139     CHECK_NULL_VOID(ref);
140     auto column = AceType::DynamicCast<TextPickerColumnPattern>(ref->column_.Upgrade());
141     CHECK_NULL_VOID(column);
142     column->SetTossStatus(false);
143     AnimationOption option;
144     option.SetCurve(Curves::LINEAR);
145     option.SetDuration(0);
146     option.SetDelay(0);
147     AnimationUtils::Animate(option, [weak]() {
148         auto ref = weak.Upgrade();
149         ref->isManualStopToss_ = true;
150         ref->property_->Set(0.0);
151     });
152 }
153 
UpdatePlayAnimationValue()154 RefPtr<Curve> TextPickerTossAnimationController::UpdatePlayAnimationValue()
155 {
156     speed_ = std::abs(speed_) >= std::abs(VMAX) ? std::abs(VMAX) : std::abs(speed_);
157     showCount_ = static_cast<int>(DISMIN + (DISMAX - DISMIN) * (std::abs(speed_) - VMIN) / (VMAX - VMIN));
158     return AceType::MakeRefPtr<InterpolatingSpring>(
159         speed_, PICKER_SPRING_MASS, PICKER_SPRING_STIFFNESS, PICKER_SPRING_DAMPING);
160 }
161 
GetCurrentTime() const162 double TextPickerTossAnimationController::GetCurrentTime() const
163 {
164     struct timeval tv = { 0 };
165     int result = gettimeofday(&tv, nullptr);
166     if (result != 0) {
167         return 0.0;
168     }
169 
170     double sec = static_cast<double>(tv.tv_sec);
171     double msec = static_cast<double>(tv.tv_usec / 1000.0); // usec / 1000 is msec
172     return (sec * 1000 + msec);                             // sec * 1000 is msec
173 }
174 
CreatePropertyCallback()175 void TextPickerTossAnimationController::CreatePropertyCallback()
176 {
177     if (property_) {
178         return;
179     }
180     auto weak = AceType::WeakClaim(this);
181     auto ref = weak.Upgrade();
182     auto column = AceType::DynamicCast<TextPickerColumnPattern>(ref->column_.Upgrade());
183     CHECK_NULL_VOID(column);
184     auto propertyCallback = [weak, column](float position) {
185         auto isTouchBreak = column->GetTouchBreakStatus();
186         if ((isTouchBreak) || (static_cast<int32_t>(position) == DISMIN)) {
187             return;
188         }
189         column->SetTossStatus(true);
190         column->UpdateToss(position);
191     };
192     property_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0f, std::move(propertyCallback));
193 }
194 
GetTossOffset() const195 double TextPickerTossAnimationController::GetTossOffset() const
196 {
197     if (!property_) {
198         return 0.0;
199     }
200 
201     return end_ - property_->Get();
202 }
203 
GetTossPlaying() const204 bool TextPickerTossAnimationController::GetTossPlaying() const
205 {
206     return isTossPlaying_;
207 }
208 
SetTossPlaying(bool playing)209 void TextPickerTossAnimationController::SetTossPlaying(bool playing)
210 {
211     isTossPlaying_ = playing;
212 }
213 } // namespace OHOS::Ace::NG
214