1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_MODEL_MODEL_TOUCH_HANDLER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_MODEL_MODEL_TOUCH_HANDLER_H
18 
19 #include <functional>
20 #include <unordered_map>
21 
22 #include "data_type/pointer_event.h"
23 
24 #include "base/memory/referenced.h"
25 #include "core/components_ng/event/touch_event.h"
26 
27 namespace OHOS::Ace::NG {
28 
29 using ModelEventCallback = std::function<void(const Render3D::PointerEvent&)>;
30 
31 class ModelTouchHandler : public Referenced {
32 public:
ModelTouchHandler()33     explicit ModelTouchHandler() {}
34     ~ModelTouchHandler() override = default;
35 
36     bool HandleTouchEvent(const TouchEventInfo& info, uint32_t viewWidth, uint32_t viewHeight);
37 
SetCameraEventCallback(const ModelEventCallback & eventCallback)38     void SetCameraEventCallback(const ModelEventCallback& eventCallback)
39     {
40         cameraEventCallback_ = std::move(eventCallback);
41     }
42 
SetClickEventCallback(const ModelEventCallback & eventCallback)43     void SetClickEventCallback(const ModelEventCallback& eventCallback)
44     {
45         clickEventCallback_ = std::move(eventCallback);
46     }
47 
SetCoordinateOffset(const Offset & coordinateOffset)48     void SetCoordinateOffset(const Offset& coordinateOffset)
49     {
50         coordinateOffset_ = coordinateOffset;
51     }
52 
HandleCameraEvents(bool handle)53     void HandleCameraEvents(bool handle)
54     {
55         isHandleCameraMove_ = handle;
56     }
57 
58 private:
59     Render3D::PointerEvent CreateSceneTouchEvent(const TouchEvent& event, uint32_t viewWidth,
60         uint32_t viewHeight) const;
61     TouchEvent CreateTouchEvent(const TouchEventInfo& info) const;
62     ModelEventCallback cameraEventCallback_;
63     ModelEventCallback clickEventCallback_;
64     std::unordered_map<int32_t, TouchEvent> touches_;
65     Offset coordinateOffset_;
66 
67     bool isClicked_ = false;
68     int32_t touchCount_ = 0;
69     bool isHandleCameraMove_ = true;
70 };
71 
72 } // namespace OHOS::Ace::NG
73 
74 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_MODEL_MODEL_TOUCH_HANDLER_H
75