1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef FRAMEWORKS_OPENGL_WRAPPER_EGL_PRE_INITIALIZER_H 16 #define FRAMEWORKS_OPENGL_WRAPPER_EGL_PRE_INITIALIZER_H 17 #include "egl_defs.h" 18 #include "thread_private_data_ctl.h" 19 #include "wrapper_log.h" 20 21 namespace OHOS { 22 class EglPreInitializer { 23 public: EglPreInitializer()24 EglPreInitializer() noexcept 25 { 26 WLOGD(""); 27 int numApis = sizeof(gGlHookNoContext) / sizeof(EglWrapperFuncPointer); 28 EglWrapperFuncPointer *iter = reinterpret_cast<EglWrapperFuncPointer*>(&gGlHookNoContext); 29 for (int i = 0; i < numApis; ++i) { 30 *(iter++) = reinterpret_cast<EglWrapperFuncPointer>(CallGlApiNoContext); 31 } 32 ThreadPrivateDataCtl::SetGlHookTable(&gGlHookNoContext); 33 preInitFlag = true; 34 } CallGlApiNoContext(void)35 static void CallGlApiNoContext(void) 36 { 37 WLOGE("Call To OpenGL ES API With No Current Context."); 38 return; 39 } InitStat()40 bool InitStat() const 41 { 42 return preInitFlag; 43 } 44 private: 45 bool preInitFlag = false; 46 }; 47 }; // namespace OHOS 48 #endif // FRAMEWORKS_OPENGL_WRAPPER_EGL_PRE_INITIALIZER_H 49