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Searched defs:Perspective (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/base/math/
H A Dmath_utils.h55 static Mat4x4 Perspective(float fov, float aspect, float nearV, float farV) in Perspective() function
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h641 struct Perspective { in CORE3D_BEGIN_NAMESPACE() struct
645 float aspect; in CORE3D_BEGIN_NAMESPACE()
646 float yfov; // required in CORE3D_BEGIN_NAMESPACE()
647 float zfar; in CORE3D_BEGIN_NAMESPACE()
648 float znear; // required in CORE3D_BEGIN_NAMESPACE()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Dtransform_component.cpp139 void TransformComponent::Perspective(const Dimension& value, const AnimationOption& animationOption) in Perspective() function in OHOS::Ace::TransformComponent
H A Drender_transform.cpp136 void RenderTransform::Perspective(const Dimension& distance) in Perspective() function in OHOS::Ace::RenderTransform