1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef SDF_SHAPER_BASE_H 16 #define SDF_SHAPER_BASE_H 17 18 #include "common/rs_macros.h" 19 #include "utils/drawing_macros.h" 20 #include <memory> 21 #include <vector> 22 23 namespace OHOS { 24 namespace Rosen { 25 namespace Drawing { 26 27 class DRAWING_API SDFShapeBase 28 { 29 public: SDFShapeBase()30 SDFShapeBase() {}; ~SDFShapeBase()31 virtual ~SDFShapeBase() {}; 32 33 virtual std::string Getshader() const = 0; 34 virtual float GetSize() const = 0; 35 virtual void SetSize(float size) = 0; 36 virtual void SetTranslate(float dx, float dy) = 0; 37 virtual float GetTranslateX() const = 0; 38 virtual float GetTranslateY() const = 0; 39 40 virtual int GetParaNum() const = 0; 41 virtual int GetFillType() const = 0; 42 virtual std::vector<float> GetPara() const = 0; 43 virtual std::vector<float> GetTransPara() const = 0; 44 45 virtual std::vector<float> GetColorPara() const = 0; 46 47 virtual void UpdateTime(float time) = 0; 48 virtual void BuildShader() = 0; 49 50 private: 51 52 }; 53 } // namespace Drawing 54 } // namespace Rosen 55 } // namespace OHOS 56 57 #endif // RENDER_SERVICE_CLIENT_CORE_PROPERTY_RS_SDF_SHAPER_BASE_H