1 /* 2 * Copyright (c) 2023-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "screen_strategy.h" 17 18 #include "basic_definitions.h" 19 #include "common_event_support.h" 20 #include "events_monitor.h" 21 22 namespace OHOS { 23 namespace CameraStandard { 24 namespace DeferredProcessing { ScreenStrategy()25ScreenStrategy::ScreenStrategy() 26 { 27 DP_DEBUG_LOG("entered."); 28 } 29 ~ScreenStrategy()30ScreenStrategy::~ScreenStrategy() 31 { 32 DP_DEBUG_LOG("entered."); 33 } 34 handleEvent(const EventFwk::CommonEventData & data)35void ScreenStrategy::handleEvent(const EventFwk::CommonEventData& data) 36 { 37 auto action = data.GetWant().GetAction(); 38 int32_t screenState = ScreenStatus::SCREEN_OFF; 39 if (action == EventFwk::CommonEventSupport::COMMON_EVENT_SCREEN_ON) { 40 screenState = ScreenStatus::SCREEN_ON; 41 } else if (action == EventFwk::CommonEventSupport::COMMON_EVENT_SCREEN_OFF) { 42 screenState = ScreenStatus::SCREEN_OFF; 43 } 44 DP_INFO_LOG("OnScreenStatusChanged state:%{public}d", screenState); 45 EventsMonitor::GetInstance().NotifyScreenStatus(screenState); 46 } 47 } // namespace DeferredProcessing 48 } // namespace CameraStandard 49 } // namespace OHOS