1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SHADOW_H
17 #define SHADOW_H
18 
19 namespace OHOS {
20 namespace Rosen {
21 namespace Drawing {
22 enum class ShadowFlags {
23     NONE,
24     /**
25      * The occluding object is not opaque. Knowing that the occluder is opaque allows
26      * us to cull shadow geometry behind it and improve performance.
27      */
28     TRANSPARENT_OCCLUDER,
29     /** Don't try to use analytic shadows. */
30     GEOMETRIC_ONLY,
31     /** mask for all shadow flags */
32     ALL,
33 };
34 } // namespace Drawing
35 } // namespace Rosen
36 } // namespace OHOS
37 #endif