1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SHADOW_H 17 #define SHADOW_H 18 19 namespace OHOS { 20 namespace Rosen { 21 namespace Drawing { 22 enum class ShadowFlags { 23 NONE, 24 /** 25 * The occluding object is not opaque. Knowing that the occluder is opaque allows 26 * us to cull shadow geometry behind it and improve performance. 27 */ 28 TRANSPARENT_OCCLUDER, 29 /** Don't try to use analytic shadows. */ 30 GEOMETRIC_ONLY, 31 /** mask for all shadow flags */ 32 ALL, 33 }; 34 } // namespace Drawing 35 } // namespace Rosen 36 } // namespace OHOS 37 #endif