Searched defs:Submesh (Results 1 – 4 of 4) sorted by relevance
41 struct Submesh { struct43 enum FlagBits {55 using Flags = uint32_t;58 enum DefaultMaterialBufferIndices {80 static constexpr uint32_t BUFFER_COUNT = 8;86 static constexpr uint32_t DEFAULT_RENDER_SORT_LAYER_ID = 32u;89 struct BufferAccess {98 struct IndexBufferAccess {113 BufferAccess bufferAccess[BUFFER_COUNT];115 IndexBufferAccess indexBuffer;[all …]
39 struct Submesh { struct41 uint32_t vertexCount;44 RenderVertexBuffer vertexBuffers[MAX_VERTEX_BUFFER_COUNT];50 RenderVertexBuffer morphTargetBuffer;55 struct Target {84 virtual void AddSubmesh(const RenderDataMorph::Submesh& submesh) = 0;
37 using Submesh = MeshComponent::Submesh; typedef
44 struct Submesh { in CORE3D_BEGIN_NAMESPACE() struct