1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software distributed under the 11 * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 12 * KIND, either express or implied. See the License for the specific language governing 13 * permissions and limitations under the License. 14 */ 15 package com.android.systemui.unfold.util 16 17 import com.android.systemui.dagger.qualifiers.Main 18 import com.android.systemui.unfold.UnfoldTransitionProgressProvider 19 import com.android.systemui.unfold.UnfoldTransitionProgressProvider.TransitionProgressListener 20 import com.android.systemui.unfold.updates.FoldProvider 21 import com.android.systemui.unfold.updates.FoldProvider.FoldCallback 22 import java.util.concurrent.Executor 23 24 /** 25 * [UnfoldTransitionProgressProvider] that emits transition progress only when unfolding but not 26 * when folding, so we can play the animation only one way but not the other way. 27 */ 28 class UnfoldOnlyProgressProvider( 29 foldProvider: FoldProvider, 30 @Main private val executor: Executor, 31 private val sourceProvider: UnfoldTransitionProgressProvider, 32 private val scopedProvider: ScopedUnfoldTransitionProgressProvider = 33 ScopedUnfoldTransitionProgressProvider(sourceProvider) 34 ) : UnfoldTransitionProgressProvider by scopedProvider { 35 36 private var isFolded = false 37 38 init { 39 foldProvider.registerCallback(FoldListener(), executor) 40 sourceProvider.addCallback(SourceTransitionListener()) 41 } 42 43 private inner class SourceTransitionListener : TransitionProgressListener { 44 override fun onTransitionFinished() { 45 // Disable scoped progress provider after the first unfold animation, so fold animation 46 // will not be propagated. It will be re-enabled after folding so we can play 47 // the unfold animation again. 48 if (!isFolded) { 49 scopedProvider.setReadyToHandleTransition(false) 50 } 51 } 52 } 53 54 private inner class FoldListener : FoldCallback { 55 override fun onFoldUpdated(isFolded: Boolean) { 56 if (isFolded) { 57 scopedProvider.setReadyToHandleTransition(true) 58 } 59 60 this@UnfoldOnlyProgressProvider.isFolded = isFolded 61 } 62 } 63 } 64