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Searched defs:UpdateCurrentScene (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_post_process_controller.cpp198 void RenderNodeDefaultCameraPostProcessController::UpdateCurrentScene( in UpdateCurrentScene() function in RenderNodeDefaultCameraPostProcessController
H A Drender_node_default_env.cpp308 void RenderNodeDefaultEnv::UpdateCurrentScene( in UpdateCurrentScene() function in RenderNodeDefaultEnv
H A Drender_node_default_material_deferred_shading.cpp300 void RenderNodeDefaultMaterialDeferredShading::UpdateCurrentScene(const IRenderDataStoreDefaultScen… in UpdateCurrentScene() function in RenderNodeDefaultMaterialDeferredShading
H A Drender_node_camera_cubemap.cpp395 void RenderNodeCameraCubemap::UpdateCurrentScene(const IRenderDataStoreDefaultScene& dataStoreScene, in UpdateCurrentScene() function in RenderNodeCameraCubemap
H A Drender_node_camera_single_post_process.cpp484 void RenderNodeCameraSinglePostProcess::UpdateCurrentScene(const IRenderDataStoreDefaultScene& data… in UpdateCurrentScene() function in RenderNodeCameraSinglePostProcess
H A Drender_node_default_depth_render_slot.cpp293 void RenderNodeDefaultDepthRenderSlot::UpdateCurrentScene( in UpdateCurrentScene() function in RenderNodeDefaultDepthRenderSlot
H A Drender_node_default_shadow_render_slot.cpp639 void RenderNodeDefaultShadowRenderSlot::UpdateCurrentScene( in UpdateCurrentScene() function in RenderNodeDefaultShadowRenderSlot
H A Drender_node_default_material_render_slot.cpp588 void RenderNodeDefaultMaterialRenderSlot::UpdateCurrentScene(const IRenderDataStoreDefaultScene& da… in UpdateCurrentScene() function in RenderNodeDefaultMaterialRenderSlot
H A Drender_node_default_camera_controller.cpp585 void RenderNodeDefaultCameraController::UpdateCurrentScene(const IRenderDataStoreDefaultScene& data… in UpdateCurrentScene() function in RenderNodeDefaultCameraController