Searched defs:aType (Results 1 – 4 of 4) sorted by relevance
141 #define DECLARE_PROPERTY_TYPE(aType) \ argument
291 char *aType = reinterpret_cast<char*>(xmlGetProp(currNode, in AddAllowedFocusEntry() local
176 void SceneRecord::InitRecord(const std::string& sId, PerfActionType aType, PerfSourceType sType, co… in InitRecord()
157 auto aType = ARKTS_GetValueType(env, a); in ARKTS_StrictEqual() local